- Extends
- TribesHUD
Core.Object
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+-- Engine.Actor
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+-- Engine.HUD
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+-- Gameplay.TribesHUDBase
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+-- TribesGUI.TribesHUD
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+-- TribesGUI.TribesDebugHUD
Functions Summary |
| string | alertnessString (Rook.AlertnessLevels level))
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| bool | animationDebug (Canvas canvas))
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| string | animationStateString (Character.AnimationStateEnum state))
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| | debugPlayerWeapon ()))
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| | debugSquad (int index ))
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| | draw3DBox (Vector minCorner, Vector maxCorner, color lineColor))
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| | drawBox (canvas C, int x, int y, int w, int h, optional int size))
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| | DrawHUD (Canvas canvas))
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| | drawJustifiedShadowedText (canvas Canvas, String text, int x, int y, int x1, int y1, int justify))
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| | drawScores (Canvas C, optional int y))
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| | drawShadowedText (canvas Canvas, String text, int x, int y))
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| bool | KeyEvent (EInputKey Key, EInputAction Action, FLOAT Delta ))
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| bool | KeyType (EInputKey Key, optional string Unicode ))
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| | LocalizedMessage (class<LocalMessage> Message, optional int Switch, optional Core.Object Related1, optional Core.Object Related2, optional Core.Object OptionalObject, optional string CriticalString, optional string OptionalString ))
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| | markNavigationPoint ()))
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| | markPointHere ()))
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| bool | movementDebug (Canvas canvas))
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| string | movementStateString (Ragdoll.MovementState movementState))
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| | pathfindDebug ()))
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| | pathfindDiagnostics ()))
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| | pathfindMarkPoint ()))
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| | pathfindNextStep ()))
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| | pathfindStep ()))
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| | PostBeginPlay ()))
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| | restartNavigationTest ()))
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| | showNavigationQuadtree ()))
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| | showPathNodes ()))
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| | showReach ()))
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| | showVehiclePhysics ()))
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| | toggleNavigationTest ()))
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| | traversalCheck ()))
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| | WorldSpaceOverlays ()))
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Inherited Functions from TribesGUI.TribesHUD |
Cleanup, CleanupActionDelegates, DrawHUD, HUDShown, impl_CancelChat, impl_SendChatMessage, impl_SendQuickChatMessage, InitActionDelegates, KeyEvent, KeyType, LocalizedMessage, Message, NeedsKeyInput, PostBeginPlay, PostRender, SetHUDScript, UpdateHUDData, UpdateRoundInfoData |
Inherited Functions from Gameplay.TribesHUDBase |
AddHUDMarker, Cleanup, ClearHUDEquipmentData, GetCharacter, GetHotkey, HUDHidden, HUDShown, KeyEvent, KeyType, NeedsKeyInput, PostBeginPlay, ReplacePromptKeyBinds, UpdateHUDData, UpdateHUDEquipmentData, UpdateHUDGameData, UpdateHUDHealthData, UpdateHUDObjectiveData, UpdateHUDPromptData, UpdateHUDRadarData, UpdateHUDSensorData, UpdateHUDTargetData, UpdateObjectiveList |
var Font hugeFont;
NavigationTestHarnessClass Source code
var string NavigationTestHarnessClass;
var bool playerWeaponDebug;
exec function debugPlayerWeapon ( ) )
exec function debugSquad ( int index ) )
function drawBox (
canvas C,
int x,
int y,
int w,
int h, optional
int size) )
drawJustifiedShadowedText Source code
simulated
function drawJustifiedShadowedText (
canvas Canvas,
String text,
int x,
int y,
int x1,
int y1,
int justify) )
simulated
function drawScores (
Canvas C, optional
int y) )
simulated
function drawShadowedText (
canvas Canvas,
String text,
int x,
int y) )
function bool KeyType (
EInputKey Key, optional
string Unicode ) )
simulated
function LocalizedMessage (
class<
LocalMessage>
Message, optional
int Switch, optional Core.
Object Related1, optional Core.
Object Related2, optional Core.
Object OptionalObject, optional
string CriticalString, optional
string OptionalString ) )
exec function markNavigationPoint ( ) )
exec function markPointHere ( ) )
exec function pathfindDebug ( ) )
exec function pathfindDiagnostics ( ) )
exec function pathfindMarkPoint ( ) )
exec function pathfindNextStep ( ) )
exec function pathfindStep ( ) )
simulated event PostBeginPlay ( ) )
exec function restartNavigationTest ( ) )
showNavigationQuadtree Source code
exec function showNavigationQuadtree ( ) )
exec function showPathNodes ( ) )
exec function showReach ( ) )
exec function showVehiclePhysics ( ) )
exec function toggleNavigationTest ( ) )
exec function traversalCheck ( ) )
simulated event WorldSpaceOverlays ( ) )
defaultproperties
{
NavigationTestHarnessClass = "Tyrion.ConcreteNavigationTest"
ConsoleMessagePosY = 0.6
ConsoleMessageCount=8
HUDScriptType = "TribesGUI.TribesDebugHUDScript"
hugeFont = font'TribesFonts.Tahoma24'
}
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Creation time: st 23.5.2018 00:10:36.004 - Created with
UnCodeX