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Core.Object | +-- Core.RefCount | +-- Engine.Tyrion_ActionBase | +-- Tyrion.ActionBase
AI_RunnableAction, NS_Action
Constants Summary | ||
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DONT_CARE | = | -99999.0 |
Variables Summary | |
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bool | bCompleted |
bool | bDeleted |
bool | bIdle |
bool | bSensorAction |
bool | bWasTicked |
Inherited Variables from Core.RefCount |
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LatentStackLocations, m_RefCount |
Enumerations Summary | ||
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ACT_ErrorCodes ACT_SUCCESS, ACT_GENERAL_FAILURE, ACT_RESOURCE_INACTIVE, ACT_INTERRUPTED, ACT_CANT_FIND_PATH, ACT_IRREVERSIBLY_OFF_COURSE, ACT_TIME_LIMIT_EXCEEDED, ACT_INVALID_PARAMETERS, ACT_CANT_REACH_DESTINATION, ACT_ALL_RESOURCES_DIED, ACT_REQUIRED_RESOURCE_STOLEN, ACT_INSUFFICIENT_RESOURCES_AVAILABLE, ACT_INSUFFICIENT_ENERGY, ACT_DESTINATION_ENCROACHED, ACT_LOST_TARGET, ACT_COULDNT_ENTER_VEHICLE, ACT_COULDNT_EXIT_VEHICLE, ACT_PARTIAL_SUCCESS |
Functions Summary | ||
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actionFailedCB (NS_Action child, ACT_ErrorCodes errorCode )) | ||
actionSucceededCB (NS_Action child )) | ||
cleanup () | ||
Vector | closestPointOnALine (Vector A, Vector lineStart, Vector lineDir )) | |
NS_Action | getChildReference () | |
bool | hasCompleted ())) | |
instantFail (ACT_ErrorCodes errorCode, optional bool bRemoveGoal )) | ||
interruptActionIf (NS_Action child, class | ||
bool | isIdle ())) | |
bool | isRunning ())) | |
float | minDistBetweenTrajectories (out float t, Vector startA, Vector velA, Vector startB, Vector velB )) | |
pause ())) | ||
pauseAction () | ||
pawnDied (Pawn pawn) | ||
removeAction () | ||
removeChildReference (NS_Action child) | ||
removeGoal () | ||
Vector | rotateZ (Vector v, float angle )) | |
runAction () | ||
setChildReference (NS_Action child) | ||
sleepForever ())) | ||
waitForAction (NS_Action child )) | ||
bool | wasTicked ())) | |
yield ())) |
Inherited Functions from Engine.Tyrion_ActionBase |
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actionDebuggingString, findResource, getResourceClass |
Inherited Functions from Core.RefCount |
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AddRef, Release |
Constants Detail |
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Variables Detail |
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Enumerations Detail |
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ACT_SUCCESS, ACT_GENERAL_FAILURE, ACT_RESOURCE_INACTIVE, ACT_INTERRUPTED, ACT_CANT_FIND_PATH, ACT_IRREVERSIBLY_OFF_COURSE, ACT_TIME_LIMIT_EXCEEDED, ACT_INVALID_PARAMETERS, ACT_CANT_REACH_DESTINATION, ACT_ALL_RESOURCES_DIED, ACT_REQUIRED_RESOURCE_STOLEN, ACT_INSUFFICIENT_RESOURCES_AVAILABLE, ACT_INSUFFICIENT_ENERGY, ACT_DESTINATION_ENCROACHED, ACT_LOST_TARGET, ACT_COULDNT_ENTER_VEHICLE, ACT_COULDNT_EXIT_VEHICLE, ACT_PARTIAL_SUCCESS};
Functions Detail |
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Defaultproperties |
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defaultproperties { bIdle = true bCompleted = false bSensorAction = false } |
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