| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Scripting.Action
|
+-- Tyrion.TyrionScriptAction
|
+-- Tyrion.ActionChangeAIControl
| Variables Summary | |
|---|---|
| ActionChangeAIControl | |
| Tyrion_ResourceBase.AI_LOD_Levels | newAI_LOD_level |
| Name | target |
| Inherited Variables from Scripting.Action |
|---|
| acceptAllTypes, actionDisplayName, actionHelp, category, parentScript, resolveInfoList, returnType |
| Structures Summary |
|---|
| Inherited Structures from Scripting.Action |
|---|
| ParameterResolveInfo |
| Functions Summary | ||
|---|---|---|
![]() | editorDisplayString (out string s)) | |
![]() | Variable | execute ())) |
| Inherited Functions from Tyrion.TyrionScriptAction |
|---|
| enumTyrionTargets |
| Variables Detail |
|---|
| Functions Detail |
|---|
editorDisplayString Source code
execute Source code| Defaultproperties |
|---|
defaultproperties
{
returnType = None
actionDisplayName = "Change AI Control"
actionHelp = "Changes AI control level (AI LOD level) of this rook."
category = "AI"
} |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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