| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Core.RefCount
|
+-- Engine.Tyrion_ActionBase
|
+-- Tyrion.ActionBase
|
+-- Tyrion.AI_RunnableAction
AI_Action, AI_SensorAction
| Constants Summary |
|---|
| Inherited Contants from Tyrion.ActionBase |
|---|
| DONT_CARE |
| Variables Summary | |
|---|---|
| AI_Resource | resource |
| Inherited Variables from Tyrion.ActionBase |
|---|
| bCompleted, bDeleted, bIdle, bSensorAction, bWasTicked |
| Enumerations Summary |
|---|
| Inherited Enumerations from Tyrion.ActionBase |
|---|
| ACT_ErrorCodes |
| Functions Summary | ||
|---|---|---|
![]() | interruptAction ())) | |
![]() | pauseAction ())) | |
![]() | removeAction ())) | |
![]() | runAction ())) | |
| Inherited Functions from Engine.Tyrion_ActionBase |
|---|
| actionDebuggingString, findResource, getResourceClass |
| States Summary |
|---|
| Running Source code |
|---|
|
state Running |
| Variables Detail |
|---|
| Functions Detail |
|---|
interruptAction Source code
pauseAction Source code
removeAction Source code
runAction Source code| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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