Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Core.RefCount | +-- Engine.Tyrion_ActionBase | +-- Tyrion.ActionBase | +-- Tyrion.AI_RunnableAction | +-- Tyrion.AI_SensorAction
AI_GlobalSensorAction, AI_GunnerSensorAction, AI_SensorCharacterAction, AI_SensorMovementAction, AI_SensorSquadAction, AI_SensorWeaponAction, AI_VehicleSensorAction
Constants Summary |
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Inherited Contants from Tyrion.ActionBase |
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DONT_CARE |
Variables Summary | |
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bool | bCallBegin |
int | usageCount |
Inherited Variables from Tyrion.AI_RunnableAction |
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resource |
Inherited Variables from Tyrion.ActionBase |
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bCompleted, bDeleted, bIdle, bSensorAction, bWasTicked |
Enumerations Summary |
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Inherited Enumerations from Tyrion.ActionBase |
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ACT_ErrorCodes |
Functions Summary | ||
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![]() | AI_Sensor | addSensorClass (class |
![]() | begin () | |
![]() | construct (AI_Resource r )) | |
![]() | instantFail (ACT_ErrorCodes errorCode, optional bool bRemoveGoal )) | |
![]() | AI_SensorAction | myAddRef ())) |
![]() | runAction ())) | |
![]() | setupSensors (AI_Resource r) |
Inherited Functions from Tyrion.AI_RunnableAction |
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interruptAction, pauseAction, removeAction, runAction |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { bSensorAction = true bCallBegin = true } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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