| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Core.RefCount
|
+-- Engine.Tyrion_ActionBase
|
+-- Tyrion.ActionBase
|
+-- Tyrion.AI_RunnableAction
|
+-- Tyrion.AI_SensorAction
|
+-- Tyrion.AI_VehicleSensorAction
| Inherited Variables from Tyrion.AI_SensorAction |
|---|
| bCallBegin, usageCount |
| Inherited Variables from Tyrion.AI_RunnableAction |
|---|
| resource |
| Functions Summary | ||
|---|---|---|
![]() | begin ())) | |
![]() | cleanup ())) | |
![]() | class<Tyrion_ResourceBase> | getResourceClass ())) |
![]() | setupSensors (AI_Resource resource )) | |
| Inherited Functions from Tyrion.AI_SensorAction |
|---|
| addSensorClass, begin, construct, instantFail, myAddRef, runAction, setupSensors |
| Inherited Functions from Tyrion.AI_RunnableAction |
|---|
| interruptAction, pauseAction, removeAction, runAction |
| States Summary |
|---|
| Running Source code |
|---|
|
state Running |
| Variables Detail |
|---|
| Functions Detail |
|---|
begin Source code
cleanup Source code
getResourceClass Source code
setupSensors Source code| Defaultproperties |
|---|
defaultproperties
{
} |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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