| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Core.DeleteableObject
|
+-- Tyrion.AI_Sensor
|
+-- Tyrion.AI_PainSensor
| Constants Summary |
|---|
| Inherited Contants from Tyrion.AI_Sensor |
|---|
| ONLY_NONE_VALUE, ONLY_NON_NONE_VALUE |
| Variables Summary | |
|---|---|
| class<DamageType> | damageType |
| Vector | hitLocation |
| Pawn | instigatedBy |
| int | tickStamp |
| Inherited Variables from Tyrion.AI_Sensor |
|---|
| bNotifyIfResourceInactive, bNotifyOnValueChange, recipients, sensorAction, value |
| Inherited Variables from Core.DeleteableObject |
|---|
| LatentStackLocations |
| Functions Summary | ||
|---|---|---|
![]() | setValue (int damage, Pawn instigatedBy, Vector hitLocation, class<DamageType> damageType, int tick )) | |
| Inherited Functions from Core.DeleteableObject |
|---|
| Delete |
| Variables Detail |
|---|
| Functions Detail |
|---|
setValue Source code| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||