Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Core.RefCount | +-- Engine.Tyrion_ActionBase | +-- Tyrion.ActionBase | +-- Tyrion.AI_RunnableAction | +-- Tyrion.AI_Action | +-- Tyrion.AI_CharacterAction | +-- Tyrion.AI_Panic
Constants Summary | ||
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MAX_ITERATIONS | = | 10 |
MAX_PANIC_DIST | = | 3000.0f |
MIN_PANIC_DIST | = | 1000.0f |
Variables Summary | |
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BaseAICharacter | ai |
Vector | destination |
int | i |
Inherited Variables from Tyrion.AI_CharacterAction |
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DummyHeadGoal, DummyMovementGoal, DummyWeaponGoal, headResourceStorage, movementResourceStorage, pawn, weaponResourceStorage |
Inherited Variables from Tyrion.AI_Action |
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achievingGoal, childGoals, heuristicValue, nsChild, resourceUsage, satisfiesGoal, waitingForGoalsN |
Functions Summary |
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States Summary |
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Running Source code |
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state Running |
Constants Detail |
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Variables Detail |
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Defaultproperties |
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defaultproperties { satisfiesGoal = class'AI_PanicGoal' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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