| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Core.DeleteableObject
|
+-- Tyrion.AI_Sensor
|
+-- Tyrion.AI_ReactToFireSensor
| Constants Summary |
|---|
| Inherited Contants from Tyrion.AI_Sensor |
|---|
| ONLY_NONE_VALUE, ONLY_NON_NONE_VALUE |
| Variables Summary | |
|---|---|
| Pawn | attacker |
| AI_NearMissSensor | nearMissSensor |
| AI_PainSensor | painSensor |
| Rook | rook |
| TriggerCategories | triggerCategory |
| Inherited Variables from Tyrion.AI_Sensor |
|---|
| bNotifyIfResourceInactive, bNotifyOnValueChange, recipients, sensorAction, value |
| Inherited Variables from Core.DeleteableObject |
|---|
| LatentStackLocations |
| Enumerations Summary | ||
|---|---|---|
| TriggerCategories RTF_PAIN, RTF_NEAR_MISS, RTF_MOVEMENT_SOUND, RTF_COMBAT_SOUND | ||
| Functions Summary | ||
|---|---|---|
![]() | begin ())) | |
![]() | cleanup ())) | |
![]() | OnListenerHeardNoise (Pawn Listener, Actor SoundMaker, vector SoundOrigin, Name SoundCategory )) | |
![]() | onSensorMessage (AI_Sensor sensor, AI_SensorData value, Object userData )) | |
![]() | setValue (Pawn anAttacker, TriggerCategories trigger )) | |
| Inherited Functions from Core.DeleteableObject |
|---|
| Delete |
| Variables Detail |
|---|
| Enumerations Detail |
|---|
| Functions Detail |
|---|
begin Source code
cleanup Source code
OnListenerHeardNoise Source code
onSensorMessage Source code
setValue Source code| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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