Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Core.RefCount | +-- Engine.Tyrion_ActionBase | +-- Tyrion.ActionBase | +-- Tyrion.AI_RunnableAction | +-- Tyrion.AI_Action | +-- Tyrion.AI_MovementAction | +-- Tyrion.AI_Repair
Variables Summary | |
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BaseAICharacter | ai |
ACT_ErrorCodes | errorCode |
float | proximity |
InternalParameters | |
Pawn | target |
Inherited Variables from Tyrion.AI_Action |
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achievingGoal, childGoals, heuristicValue, nsChild, resourceUsage, satisfiesGoal, waitingForGoalsN |
Functions Summary | ||
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actionFailedCB (NS_Action child, ACT_ErrorCodes anErrorCode )) | ||
actionSucceededCB (NS_Action child )) | ||
bool | actionTest (ActionBase parent, NS_Action child )) |
Inherited Functions from Tyrion.AI_MovementAction |
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baseAIcharacter, character, characterResource, classConstruct, findResource, getResourceClass, movementResource, rook, runAction |
States Summary |
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Running Source code |
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state Running |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { satisfiesGoal = class'AI_RepairGoal' } |
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