| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Core.RefCount
|
+-- Engine.Tyrion_ActionBase
|
+-- Tyrion.ActionBase
|
+-- Tyrion.AI_RunnableAction
|
+-- Tyrion.AI_Action
|
+-- Tyrion.AI_MovementAction
AI_CombatMovement, AI_Dodge, AI_DummyMovement, AI_EnterVehicle, AI_Follow, AI_GainHeight, AI_GetOutOfWay, AI_GuardMovement, AI_Investigate, AI_JetpackBehind, AI_LookAround, AI_MoveTo, AI_Patrol, AI_Pursue, AI_Repair, AI_Search, AI_SkiTo, AI_TakeCover, AI_TestMovementA, AI_TestMovementB, AI_Turn, AI_Wander
| Variables Summary |
|---|
| Inherited Variables from Tyrion.AI_Action |
|---|
| achievingGoal, childGoals, heuristicValue, nsChild, resourceUsage, satisfiesGoal, waitingForGoalsN |
| Inherited Variables from Tyrion.AI_RunnableAction |
|---|
| resource |
| Functions Summary | ||
|---|---|---|
![]() | BaseAICharacter | baseAIcharacter ())) |
![]() | Character | character ())) |
![]() | AI_CharacterResource | characterResource ())) |
![]() | classConstruct ())) | |
![]() | Tyrion_ResourceBase | findResource (Pawn p )) |
![]() | class<Tyrion_ResourceBase> | getResourceClass ())) |
![]() | AI_MovementResource | movementResource ())) |
![]() | Rook | rook ())) |
![]() | runAction ())) | |
| Inherited Functions from Tyrion.AI_RunnableAction |
|---|
| interruptAction, pauseAction, removeAction, runAction |
| Functions Detail |
|---|
baseAIcharacter Source code
character Source code
characterResource Source code
classConstruct Source code
findResource Source code
getResourceClass Source code
movementResource Source code
rook Source code
runAction Source code| Defaultproperties |
|---|
defaultproperties
{
} |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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