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Tyrion.AI_MoveTo

Extends
AI_MovementAction
Modifiers
editinlinenew dependson ( NS_MoveToLocation )

Core.Object
|   
+-- Core.RefCount
   |   
   +-- Engine.Tyrion_ActionBase
      |   
      +-- Tyrion.ActionBase
         |   
         +-- Tyrion.AI_RunnableAction
            |   
            +-- Tyrion.AI_Action
               |   
               +-- Tyrion.AI_MovementAction
                  |   
                  +-- Tyrion.AI_MoveTo

Variables Summary
ACT_ErrorCodeserrorCode
Actornode
NS_MoveToLocation.TerminalConditionsterminalConditions
InternalParameters
Vectordestination
Parameters
NamedestinationName
floatenergyUsage
Character.GroundMovementLevelsgroundMovement
Character.JetCompetencyLevelsjetCompetency
Character.SkiCompetencyLevelsskiCompetency
floatterminalDistanceXY
floatterminalDistanceZ
floatterminalHeight
RotatorterminalRotation
floatterminalVelocity
Inherited Variables from Tyrion.AI_Action
achievingGoal, childGoals, heuristicValue, nsChild, resourceUsage, satisfiesGoal, waitingForGoalsN

Functions Summary
function actionFailedCB (NS_Action child, ACT_ErrorCodes anErrorCode ))
function actionSucceededCB (NS_Action child ))
Inherited Functions from Tyrion.AI_MovementAction
baseAIcharacter, character, characterResource, classConstruct, findResource, getResourceClass, movementResource, rook, runAction
Inherited Functions from Tyrion.AI_Action
fail, getChildReference, getResource, goalAchievedCB, goalNotAchievedCB, initAction, instantFail, instantSucceed, interruptAction, interruptGoalIf, myAddRef, OnSensorMessage, removeAction, removeChildReference, resourceStolenCB, runAction, selectionHeuristic, setChildReference, succeed, waitForAllGoals, waitForAllGoalsConsidered, waitForAllGoalsInList, waitForAnyGoal, waitForGoal, waitForResourcesAvailable

States Summary
Running Source code
state Running


Variables Detail

errorCode Source code

var ACT_ErrorCodes errorCode;

node Source code

var Actor node;

terminalConditions Source code

var NS_MoveToLocation.TerminalConditions terminalConditions;

InternalParameters

destination Source code

var(InternalParameters) editconst Vector destination;

Parameters

destinationName Source code

var(Parameters) editinline Name destinationName;
A path node label

energyUsage Source code

var(Parameters) float energyUsage;
How much energy the AI must have when the action completes

groundMovement Source code

var(Parameters) Character.GroundMovementLevels groundMovement;
Desired ground movement mode

jetCompetency Source code

var(Parameters) Character.JetCompetencyLevels jetCompetency;
How well the AI can jetpack

skiCompetency Source code

var(Parameters) Character.SkiCompetencyLevels skiCompetency;
How well the AI can ski

terminalDistanceXY Source code

var(Parameters) float terminalDistanceXY;
How close the AI must get to its destination in XY

terminalDistanceZ Source code

var(Parameters) float terminalDistanceZ;
How close the AI must get to its destination in Z

terminalHeight Source code

var(Parameters) float terminalHeight;
How high above the ground the AI should be when it reaches its destination

terminalRotation Source code

var(Parameters) Rotator terminalRotation;
Which way the AI should be facing when it reaches its destination

terminalVelocity Source code

var(Parameters) float terminalVelocity;
How fast the AI should be going when it reaches its destination


Functions Detail

actionFailedCB Source code

function actionFailedCB ( NS_Action child, ACT_ErrorCodes anErrorCode ) )

actionSucceededCB Source code

function actionSucceededCB ( NS_Action child ) )


Defaultproperties

defaultproperties
{
	satisfiesGoal = class'AI_MoveToGoal'
}

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Creation time: st 23.5.2018 00:10:27.175 - Created with UnCodeX