Tyrion.NS_MoveToLocation
- Extends
- NS_Action
- Modifiers
- threaded
Core.Object
|
+-- Core.RefCount
|
+-- Engine.Tyrion_ActionBase
|
+-- Tyrion.ActionBase
|
+-- Tyrion.NS_Action
|
+-- Tyrion.NS_MoveToLocation
Inherited Functions from Tyrion.NS_Action |
actionFailedCB, actionSucceededCB, checkForUniqueness, construct, fail, getChildReference, instantFail, interruptAction, myAddRef, pauseAction, removeAction, removeChildReference, runAction, setChildReference, succeed |
Inherited Functions from Tyrion.ActionBase |
actionFailedCB, actionSucceededCB, cleanup, closestPointOnALine, getChildReference, hasCompleted, instantFail, interruptActionIf, isIdle, isRunning, minDistBetweenTrajectories, pause, pauseAction, pawnDied, removeAction, removeChildReference, removeGoal, rotateZ, runAction, setChildReference, sleepForever, waitForAction, wasTicked, yield |
DIRECT_MOVE_MAXIMUM_DISTANCE Source code
const DIRECT_MOVE_MAXIMUM_DISTANCE = 1500;
PRELIMINARY_MOVE_DISTANCE Source code
const PRELIMINARY_MOVE_DISTANCE = 15000;
PRELINARY_MOVE_DESTINATION_SEARCH_RADIUS Source code
const PRELINARY_MOVE_DESTINATION_SEARCH_RADIUS = 5000;
var bool bInZeroG;
var float energyUsage;
var bool jetpackCapable;
var
vector originalDestination;
var bool preliminaryMove;
var int routeCacheI;
var float terminalDistanceXY;
var float terminalDistanceZ;
var float terminalHeight;
var float terminalVelocity;
struct
TerminalConditions
{
var float distanceXY;
var float distanceZ;
var float height;
var float velocity;
};
function cleanup ( ) )
Creation time: st 23.5.2018 00:10:33.350 - Created with
UnCodeX