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Tyrion.AI_Follow

Extends
AI_MovementAction
Modifiers
editinlinenew

Core.Object
|   
+-- Core.RefCount
   |   
   +-- Engine.Tyrion_ActionBase
      |   
      +-- Tyrion.ActionBase
         |   
         +-- Tyrion.AI_RunnableAction
            |   
            +-- Tyrion.AI_Action
               |   
               +-- Tyrion.AI_MovementAction
                  |   
                  +-- Tyrion.AI_Follow

Variables Summary
ACT_ErrorCodeserrorCode
InternalParameters
IFollowFunctionfollowFunction
intpositionIndex
Actortarget
Parameters
floatenergyUsage
Character.GroundMovementLevelspreferredGroundMovement
floatproximity
NametargetName
floatterminalHeight
floatterminalVelocity
Inherited Variables from Tyrion.AI_Action
achievingGoal, childGoals, heuristicValue, nsChild, resourceUsage, satisfiesGoal, waitingForGoalsN

Functions Summary
functionstring actionDebuggingString ()))
function actionFailedCB (NS_Action child, ACT_ErrorCodes anErrorCode ))
function actionSucceededCB (NS_Action child ))
function cleanup ()))
functionfloat proximityFunction ()))
Inherited Functions from Tyrion.AI_MovementAction
baseAIcharacter, character, characterResource, classConstruct, findResource, getResourceClass, movementResource, rook, runAction
Inherited Functions from Tyrion.AI_Action
fail, getChildReference, getResource, goalAchievedCB, goalNotAchievedCB, initAction, instantFail, instantSucceed, interruptAction, interruptGoalIf, myAddRef, OnSensorMessage, removeAction, removeChildReference, resourceStolenCB, runAction, selectionHeuristic, setChildReference, succeed, waitForAllGoals, waitForAllGoalsConsidered, waitForAllGoalsInList, waitForAnyGoal, waitForGoal, waitForResourcesAvailable

States Summary
Running Source code
state Running


Variables Detail

errorCode Source code

var ACT_ErrorCodes errorCode;

InternalParameters

followFunction Source code

var(InternalParameters) editconst IFollowFunction followFunction;

positionIndex Source code

var(InternalParameters) editconst int positionIndex;

target Source code

var(InternalParameters) editconst Actor target;

Parameters

energyUsage Source code

var(Parameters) float energyUsage;

preferredGroundMovement Source code

var(Parameters) Character.GroundMovementLevels preferredGroundMovement;

proximity Source code

var(Parameters) editinline float proximity;
How close to get while following

targetName Source code

var(Parameters) editinline Name targetName;
An actor to follow

terminalHeight Source code

var(Parameters) float terminalHeight;

terminalVelocity Source code

var(Parameters) float terminalVelocity;


Functions Detail

actionDebuggingString Source code

function string actionDebuggingString ( ) )

actionFailedCB Source code

function actionFailedCB ( NS_Action child, ACT_ErrorCodes anErrorCode ) )

actionSucceededCB Source code

function actionSucceededCB ( NS_Action child ) )

cleanup Source code

function cleanup ( ) )

proximityFunction Source code

private final function float proximityFunction ( ) )


Defaultproperties

defaultproperties
{
	satisfiesGoal = class'AI_FollowGoal'
}

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Creation time: st 23.5.2018 00:10:26.824 - Created with UnCodeX