Tyrion.AI_RepairerAttack
- Extends
 - AI_CharacterAction
 
- Modifiers
 - implements IWeaponSelectionFunction editinlinenew 
 
Core.Object
|   
+-- Core.RefCount
   |   
   +-- Engine.Tyrion_ActionBase
      |   
      +-- Tyrion.ActionBase
         |   
         +-- Tyrion.AI_RunnableAction
            |   
            +-- Tyrion.AI_Action
               |   
               +-- Tyrion.AI_CharacterAction
                  |   
                  +-- Tyrion.AI_RepairerAttack
	| Inherited Functions from Tyrion.AI_CharacterAction | 
	| baseAIcharacter, character, characterResource, classConstruct, cleanup, clearDummyGoals, clearDummyHeadGoal, clearDummyMovementGoal, clearDummyWeaponGoal, findResource, getResourceClass, headResource, initAction, movementResource, rook, useResources, weaponResource | 
	| Inherited Functions from Tyrion.AI_Action | 
	| fail, getChildReference, getResource, goalAchievedCB, goalNotAchievedCB, initAction, instantFail, instantSucceed, interruptAction, interruptGoalIf, myAddRef, OnSensorMessage, removeAction, removeChildReference, resourceStolenCB, runAction, selectionHeuristic, setChildReference, succeed, waitForAllGoals, waitForAllGoalsConsidered, waitForAllGoalsInList, waitForAnyGoal, waitForGoal, waitForResourcesAvailable | 
AI_RepairerAttack
InternalParameters
var(InternalParameters) editconst 
Pawn target;
 
Parameters
var(Parameters) 
class<
Weapon> 
preferredWeaponClass;
 
var(Parameters) int rank;
var(Parameters) editinline Name targetName;
 function  cleanup ( ) )
 function float firingRange ( 
class<
Weapon> 
weaponClass ) )
 
static 
function float selectionHeuristic ( 
AI_Goal goal ) )
 
defaultproperties
{
	satisfiesGoal = class'AI_AttackGoal'
	maxBlasterRange = 1500
	idealBlasterRange = 1000
} | 
 
Creation time: st 23.5.2018 00:10:27.352 - Created with 
UnCodeX