| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Core.DeleteableObject
|
+-- Tyrion.AI_Sensor
|
+-- Tyrion.AI_GuardSensor
| Constants Summary | ||
|---|---|---|
| NO_SHOT_TIMEOUT | = | 3.0f |
| Inherited Contants from Tyrion.AI_Sensor |
|---|
| ONLY_NONE_VALUE, ONLY_NON_NONE_VALUE |
| Inherited Variables from Tyrion.AI_Sensor |
|---|
| bNotifyIfResourceInactive, bNotifyOnValueChange, recipients, sensorAction, value |
| Inherited Variables from Core.DeleteableObject |
|---|
| LatentStackLocations |
| Functions Summary | ||
|---|---|---|
![]() | begin ())) | |
![]() | cleanup ())) | |
![]() | Pawn | findGuardTarget ())) |
![]() | bool | isGuardTarget (Pawn target )) |
![]() | bool | noShotTimeOut (Rook rook, Pawn target )) |
![]() | onSensorMessage (AI_Sensor sensor, AI_SensorData value, Object userData )) | |
![]() | sanityCheck (Pawn target )) | |
![]() | setParameters (float aEngagementAreaRadius, Vector aEngagementAreaCenter, optional Actor aEngagementAreaTarget )) | |
| Inherited Functions from Core.DeleteableObject |
|---|
| Delete |
| Constants Detail |
|---|
| Variables Detail |
|---|
| Functions Detail |
|---|
begin Source code
cleanup Source code
findGuardTarget Source code
isGuardTarget Source code
noShotTimeOut Source code
onSensorMessage Source code
sanityCheck Source code
setParameters Source code| Defaultproperties |
|---|
defaultproperties
{
bNotifyOnValueChange = true
} |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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