TribesGUI.TribesMPPlayersPanel
- Extends
- TribesMPEscapePanel
Core.Object
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+-- GUI.GUI
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+-- GUI.GUIComponent
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+-- GUI.GUIMultiComponent
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+-- GUI.GUIPanel
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+-- TribesGUI.TribesGUIPanel
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+-- TribesGUI.TribesMPEscapePanel
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+-- TribesGUI.TribesMPPlayersPanel
var localized string addedBuddyString;
var bool bDebugAdmin;
var bool bRecordingDemo;
var bool bRefreshingLists;
failedToAddBuddyString Source code
var localized string failedToAddBuddyString;
var localized string forceTeamString;
var localized string joinTeamString;
var localized string muteString;
var float pollingDelay;
var localized string Spectate;
var localized string startRecordingString;
var localized string stopRecordingString;
var localized string unmuteString;
var localized string unSpectate;
TribesGui
var(TribesGui) private EditInline Config
GUIButton AddBuddyButton;
var(TribesGui) private EditInline Config
GUIButton BanButton;
var(TribesGui) private EditInline Config
GUIButton ChangeTeamButton;
var(TribesGUI) protected EditInline Config
Texture DeathIcon;
var(TribesGUI) protected EditInline Config
GUIImage DeathIconImage;
var(TribesGui) private EditInline Config
GUIButton ForceTeamOneButton;
var(TribesGui) private EditInline Config
GUIButton ForceTeamTwoButton;
var(TribesGui) private EditInline Config
GUIButton GrantAdminButton;
var(TribesGui) private EditInline Config
GUIButton JoinTeamOneButton;
var(TribesGui) private EditInline Config
GUIButton JoinTeamTwoButton;
var(TribesGui) private EditInline Config
GUIButton KickButton;
var(TribesGui) private EditInline Config
GUIButton MuteButton;
var(TribesGui) private Config
color ownNameColor;
var(TribesGui) private EditInline Config
GUIButton RecordButton;
var(TribesGui) private EditInline Config
GUIButton SpectateButton;
var(TribesGui) private EditInline Config
GUIButton SpectifyButton;
var(TribesGUI) protected EditInline Config
Texture StatusIcon;
var(TribesGUI) protected EditInline Config
GUIImage StatusIconImage;
var(TribesGui) private EditInline Config
GUIButton TeamChangeButton;
var(TribesGui) private EditInline Config
GUIButton VoteAdminButton;
var(TribesGui) private EditInline Config
GUIButton VoteToKickButton;
function bool AddBuddy ( string buddy) )
constructRecordingName Source code
function String constructRecordingName ( ) )
function executeCommand ( string command, optional string playerName) )
function String FullTimeDate ( ) )
function string getSelectedPlayerName ( optional bool bDontStripCodes) )
function bool hasAdminPrivileges ( ) )
function InternalOnActivate ( ) )
function InternalOnHide ( ) )
function InternalOnShow ( ) )
function UpdateButtons ( ) )
function UpdateTeamLists ( ) )
defaultproperties
{
pollingDelay=0.5
bDebugAdmin=false
unSpectate = "UNSPECTATE"
Spectate = "SPECTATE"
addedBuddyString = "You added %1 to your buddy list."
failedToAddBuddyString = "%1 is already in your buddy list."
joinTeamString = "JOIN %1"
forceTeamString = "FORCE %1"
startRecordingString = "START RECORDING"
stopRecordingString = "STOP RECORDING"
muteString = "MUTE"
unMuteString = "UNMUTE"
StatusIcon=Texture'guitribes.icon_medium'
DeathIcon=Texture'guitribes.icon_skull'
} |
Creation time: st 23.5.2018 00:10:36.656 - Created with
UnCodeX