| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- GUI.GUI
|
+-- GUI.GUIComponent
|
+-- GUI.GUIMultiComponent
|
+-- GUI.GUIFloatEdit
| Variables Summary | |
|---|---|
| GUIEditBox | MyEditBox |
| GUISpinnerButton | MyMinus |
| GUISpinnerButton | MyPlus |
| GUIFloatEdit | |
| bool | bLeftJustified |
| float | MaxValue |
| float | MinValue |
| float | Step |
| string | Value |
| Inherited Variables from GUI.GUIMultiComponent |
|---|
| Components, Controls, ControlSpecs, PropagateActivity, PropagateState, PropagateVisibility |
| Enumerations Summary |
|---|
| Inherited Enumerations from GUI.GUIComponent |
|---|
| EClickSound |
| Structures Summary |
|---|
| Inherited Structures from GUI.GUIComponent |
|---|
| sDynamicPositionSpec, sTransitionSpec |
| Functions Summary | ||
|---|---|---|
![]() | CalcMaxLen ())) | |
![]() | bool | EditKeyEvent (out byte Key, out byte State, float delta)) |
![]() | EditOnChange (GUIComponent Sender)) | |
![]() | InitComponent (GUIComponent MyOwner)) | |
![]() | OnConstruct (GUIController MyController)) | |
![]() | SetHint (string NewHint)) | |
![]() | SetValue (float V)) | |
![]() | SpinnerMinusClick (GUIComponent Sender)) | |
![]() | SpinnerPlusClick (GUIComponent Sender)) | |
| Variables Detail |
|---|
Justified to the left
Maximum acceptable value
Minimum acceptable value
Amount applied to an add or subtract button click
Current value of this edit box
| Functions Detail |
|---|
CalcMaxLen Source code
EditKeyEvent Source code
EditOnChange Source code
InitComponent Source code
OnConstruct Source code
SetHint Source code
SetValue Source code
SpinnerMinusClick Source code
SpinnerPlusClick Source code| Defaultproperties |
|---|
defaultproperties
{
Value="0.0"
Step=1.0
bAcceptsInput=true;
bLeftJustified=false;
WinHeight=0.06
PropagateVisibility=true
} |
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