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Core.Object | +-- GUI.GUI | +-- GUI.GUIComponent | +-- GUI.GUITextComponent | +-- GUI.GUIButton | +-- GUI.GUIEditBox
Variables Summary | |
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bool | bMouseDownTrapped |
bool | bMouseUpTrapped |
float | DelayTime |
byte | LastKey |
GUIEditBox | |
string | AllowedCharSet |
bool | bConvertSpaces |
bool | bFloatOnly |
bool | bIncludeSign |
bool | bIntOnly |
bool | bMaskText |
int | BorderOffsets[4] |
bool | bReadOnly |
int | CaretPos |
Color | CursorColor |
Material | CursorImage |
int | FirstVis |
Color | HighlightColor |
int | HighlightEnd |
Material | HighlightImage |
int | HighlightStart |
int | LastCaret |
int | LastLength |
string | MaskedChar |
int | MaxWidth |
eTextCase | TextCase |
string | TextStr |
string | VisibleText |
Inherited Variables from GUI.GUIButton |
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bAllowMultiLine, ClickKeyCode, Value |
Inherited Variables from GUI.GUITextComponent |
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bDontCenterVertically, bMultiLine, Caption, TextAlign |
Delegates Summary | ||
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OnEntryCancelled (GUIComponent Sender) | ||
OnEntryCompleted (GUIComponent Sender) |
Functions Summary | ||
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Change ())) | ||
string | ConvertIllegal (string inputstr)) | |
DblClick ())) | ||
DeleteChar ())) | ||
String | GetText ())) | |
InitComponent (GUIComponent MyOwner)) | ||
bool | InternalOnKeyEvent (out byte Key, out byte State, float delta)) | |
bool | InternalOnKeyType (out byte Key, optional string Unicode)) | |
MousePressed ())) | ||
MouseReleased ())) | ||
SetText (string NewText)) | ||
SetVisibleText ())) | ||
Show ())) |
Inherited Functions from GUI.GUIButton |
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InitComponent, InternalOnKeyEvent, InternalOnXControllerEvent |
Inherited Functions from GUI.GUITextComponent |
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GetCaption, InitComponent, SetCaption |
Variables Detail |
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Only Allow these characters
Do we want to convert Spaces to _
Only Allow Float Numeric entry
Do we need to allow a -/+ sign
Only Allow Interger Numeric entry
Displays the text as a string of masked chars
How far in from the edit is the edit area
Can't actually edit this box
Color to draw the cursor in (alpha disregarded)
The Material to Render for the cursor
Color to draw the highlight in (alpha disregarded)
The Material to Render for the highlight
Char to display instead of the actual chars if bMaskText
Holds the maximum width (in chars) of the string - 0 = No Max
Controls forcing case, etc
Holds the current string
Holds the current visible string
Delegates Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { bNeverFocus=false StyleName="STY_SquareButton" MaxWidth=0 TextCase=TXTC_None TextAlign=TXTA_Left LastCaret=-1 LastLength=-1 WinHeight=0.06 bCaptureMouse=True OnClickSound=CS_Edit MaskedChar="*" CursorColor=(R=255,G=255,B=0,A=255) CursorImage=Texture'GUITribes.BorderBright' HighlightImage=Texture'GUITribes.BorderBright' HighlightColor=(R=112,G=112,B=112,A=255) } |
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