| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- GUI.GUI
|
+-- GUI.GUIComponent
|
+-- GUI.GUITextComponent
|
+-- GUI.GUIButton
|
+-- GUI.GUIGFXButton
|
+-- GUI.GUISpinnerButton
| Variables Summary | |
|---|---|
| GUISpinnerButton | |
| Material | MinusImage |
| bool | PlusButton |
| Material | PlusImage |
| Inherited Variables from GUI.GUIGFXButton |
|---|
| bCheckBox, bChecked, bClientBound, bForceUpdate, Graphic, Position |
| Inherited Variables from GUI.GUIButton |
|---|
| bAllowMultiLine, ClickKeyCode, Value |
| Functions Summary | ||
|---|---|---|
![]() | InitComponent (GUIComponent MyOwner)) | |
| Inherited Functions from GUI.GUIGFXButton |
|---|
| Click, InitComponent, SetChecked, Show |
| Inherited Functions from GUI.GUIButton |
|---|
| InitComponent, InternalOnKeyEvent, InternalOnXControllerEvent |
| Variables Detail |
|---|
Image to use for a minus
If true this uses a plus graphic, else it uses minus graphic
Image to use for a plus
| Functions Detail |
|---|
InitComponent Source code| Defaultproperties |
|---|
defaultproperties
{
StyleName="STY_RoundScaledButton"
PlusButton=false
Position=ICP_Scaled
bNeverFocus=true
bRepeatClick=true
bCaptureMouse=true
PlusImage=Material'GUITribes.NumButPlus'
MinusImage=Material'GUITribes.NumButMinus'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||