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Core.Object | +-- GUI.GUI | +-- GUI.GUIComponent | +-- GUI.GUITextComponent | +-- GUI.GUIButton | +-- GUI.GUIGFXButton
GUICheckBoxButton, GUIHorzGripButton, GUIHorzScrollButton, GUISpinnerButton, GUIVertGripButton, GUIVertScrollButton
Variables Summary | |
---|---|
DEBUG | |
bool | bChecked |
bool | bForceUpdate |
GUIGFXButton | |
bool | bCheckBox |
bool | bClientBound |
Material | Graphic |
eIconPosition | Position |
Inherited Variables from GUI.GUIButton |
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bAllowMultiLine, ClickKeyCode, Value |
Inherited Variables from GUI.GUITextComponent |
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bDontCenterVertically, bMultiLine, Caption, TextAlign |
Functions Summary | ||
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Click ())) | ||
InitComponent (GUIComponent MyOwner)) | ||
SetChecked (bool bNewChecked)) | ||
Show ())) |
Inherited Functions from GUI.GUIButton |
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InitComponent, InternalOnKeyEvent, InternalOnXControllerEvent |
Inherited Functions from GUI.GUITextComponent |
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GetCaption, InitComponent, SetCaption |
Variables Detail |
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Is this a check box button (ie: supports 2 states)
Graphic is drawn using clientbounds if true
The graphic to display
How do we draw the Icon
Functions Detail |
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Defaultproperties |
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defaultproperties
{
Position=ICP_Normal
bCheckBox=false
bChecked=false
bTabStop=false
} |
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