Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
Core.Object | +-- GUI.GUI | +-- GUI.GUIComponent | +-- GUI.GUIMultiComponent | +-- GUI.GUIPanel | +-- GUI.GUISplitter
Variables Summary | |
---|---|
GUIComponent | Panels[2] |
GUISplitter | |
bool | bDrawSplitter |
bool | bFixedSplitter |
string | DefaultPanels[2] |
float | MaxPercentage |
float | SplitAreaSize |
EGUISplitterType | SplitOrientation |
float | SplitPosition |
Inherited Variables from GUI.GUIMultiComponent |
---|
Components, Controls, ControlSpecs, PropagateActivity, PropagateState, PropagateVisibility |
Enumerations Summary | ||
---|---|---|
EGUISplitterType SPLIT_Vertical, SPLIT_Horizontal, |
Functions Summary | ||
---|---|---|
InitComponent (GUIComponent MyOwner)) | ||
SplitterUpdatePositions () |
Variables Detail |
---|
Draw the actual splitter bar
Can splitter be moved?
Names of the default panels
How big can any 1 panel get
size of splitter thing
Orientation for the splitter
0.0 - 1.0
Enumerations Detail |
---|
Functions Detail |
---|
Defaultproperties |
---|
defaultproperties { StyleName="STY_SquareButton" SplitOrientation=SPLIT_Vertical bCaptureTabs=False bNeverFocus=True bTabStop=False bAcceptsInput=True SplitPosition=0.5 SplitAreaSize=8 bDrawSplitter=True bBoundToParent=True bScaleToParent=True MaxPercentage=0.0 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |