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Core.Object
|
+-- MojoCore.TsMojoAction
|
+-- MojoActions.TsAction
|
+-- MojoActions.TsCameraAction
|
+-- MojoActions.TsActionCameraOverlay
| Variables Summary | |
|---|---|
| bool | bFadeOut |
| Color | ColorCurrent |
| MessageRouter | Router |
| float | time |
| TsActionCameraOverlay | |
| bool | bCinematics |
| float | ColorEaseIn |
| float | ColorEaseOut |
| Color | ColorEnd |
| float | ColorFadeInDuration |
| float | ColorFadeOutDuration |
| Color | ColorStart |
| float | Duration |
| Material | Material |
| float | U0 |
| float | U1 |
| float | V0 |
| float | V1 |
| float | X0 |
| float | X1 |
| float | Y0 |
| float | Y1 |
| Inherited Variables from MojoActions.TsCameraAction |
|---|
| PC |
| Inherited Variables from MojoActions.TsAction |
|---|
| bShowSubtitles, DisableInMojo, DName, FastForwardSkip, Help, interpolator, interpTime, ModifiesLocation, Track, UsesDuration |
| Functions Summary | ||
|---|---|---|
![]() | float | GetDuration ())) |
![]() | Interrupt ())) | |
![]() | Message (Message msg)) | |
![]() | OnDelete ())) | |
![]() | OnFinish ())) | |
![]() | bool | OnStart ())) |
![]() | bool | OnTick (float delta)) |
![]() | bool | SetDuration (float _duration)) |
| Inherited Functions from MojoActions.TsCameraAction |
|---|
| CanBeUsedWith, Start |
| Variables Detail |
|---|
| Functions Detail |
|---|
GetDuration Source code
Interrupt Source code
Message Source code
OnDelete Source code
OnFinish Source code
OnStart Source code
OnTick Source code
SetDuration Source code| Defaultproperties |
|---|
defaultproperties
{
DName ="Overlay"
Track ="Effects"
Help ="Renders a material overlay on the camera. The effect persists for the specified duration. X and Y coords range from 0 to 1, U and V coords range from 0 to the texture's width and height."
UsesDuration =true
Material =texture'engine_res.DefaultTexture'
ColorStart =(R=255,G=255,B=255,A=1)
ColorEnd =(R=255,G=255,B=255,A=128)
U0 =0
V0 =0
U1 =128
V1 =128
X0 =0
Y0 =0
X1 =1
Y1 =1
Duration =5
ColorFadeInDuration =1
ColorFadeOutDuration =1
ColorEaseIn =0
ColorEaseOut =0
bCinematics =true
} |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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