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MojoActions.TsActionAttachToActor

Extends
TsAction

Core.Object
|   
+-- MojoCore.TsMojoAction
   |   
   +-- MojoActions.TsAction
      |   
      +-- MojoActions.TsActionAttachToActor

Direct Known Subclasses:

TsSubactionAttachToActor

Variables Summary
Action
NameAttachmentBone
VectorRelativeLocation
RotatorRelativeRotation
MojoActorRefTarget
Inherited Variables from MojoActions.TsAction
bShowSubtitles, DisableInMojo, DName, FastForwardSkip, Help, interpolator, interpTime, ModifiesLocation, Track, UsesDuration
Inherited Variables from MojoCore.TsMojoAction
Actor, m_group, m_length_dirty, m_offset, m_output_key, m_predicted_start_time, m_recorded_length, m_skip_action, m_source_key, m_start_time, m_subaction_list, m_subaction_offset, m_subaction_parent, m_subaction_track

Structures Summary
Inherited Structures from MojoCore.TsMojoAction
MojoActorRef, MojoAnimation, MojoKeyframe, MojoTimedKeyframe

Functions Summary
functionbool OnStart ()))
functionbool OnTick (float delta))
Inherited Functions from MojoActions.TsAction
CanFastForwardSkip, CanSetDuration, DisableActionInMojo, Finish, GetHelpString, GetLength, GetNameString, GetSummaryString, GetTrackString, Message, ModifiesActorLocation, OnFinish, OnStart, OnTick, resetInterpolation, ShouldShowSubtitles, Start, Tick, tickInterpolation
Inherited Functions from MojoCore.TsMojoAction
CanAcceptSubactions, CanBeUsedWith, CanFastForwardSkip, CanGenerateOutputKeys, CanSetDuration, DisableActionInMojo, EndCutscene, Finish, GetDuration, GetHelpString, GetNameString, GetSummaryString, GetTrackString, Interrupt, IsSubaction, ModifiesActorLocation, OnDelete, Pause, ResolveActorRef, Resume, SetDuration, Start, Tick


Variables Detail

Action

AttachmentBone Source code

var(Action) Name AttachmentBone;

RelativeLocation Source code

var(Action) Vector RelativeLocation;

RelativeRotation Source code

var(Action) Rotator RelativeRotation;

Target Source code

var(Action) MojoActorRef Target;


Functions Detail

OnStart Source code

function bool OnStart ( ) )

OnTick Source code

function bool OnTick ( float delta) )


Defaultproperties

defaultproperties
{
	DName			="Attach To Actor"
	Track			="Effects"
	Help			="Attach an actor to the owner of a track, i.e. particle systems."
}



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Creation time: st 23.5.2018 00:10:37.314 - Created with UnCodeX