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TribesGUI.TribesMPHostPanel

Extends
TribesMPPanel

Core.Object
|   
+-- GUI.GUI
   |   
   +-- GUI.GUIComponent
      |   
      +-- GUI.GUIMultiComponent
         |   
         +-- GUI.GUIPanel
            |   
            +-- TribesGUI.TribesGUIPanel
               |   
               +-- TribesGUI.TribesMPPanel
                  |   
                  +-- TribesGUI.TribesMPHostPanel

Variables Summary
boolbInitialized
stringcurrentGameType
stringcurrentMap
array<String>fileList
array<String>gameTypeDescriptions
CanvasprogressCanvas
array<LevelSummary>summaryList
TribesGui
GUIButtonAdvancedButton
stringBadPassword
GUICheckboxButtonDedicatedButton
GUILabelGameTypeDescriptionLabel
GUIListBoxGameTypeListBox
GUILabelMapDescriptionLabel
GUIListBoxMapListBox
GUIEditBoxPasswordBox
GUIProgressBarprogressBar
GUIImagescreenshotImage
GUIEditBoxServerNameBox
GUIButtonStartServerButton
Inherited Variables from TribesGUI.TribesGUIPanel
GC

Functions Summary
function GameTypeListOnChange (GUIComponent Sender))
functionstring getSelectedGameInfoName ()))
function InitComponent (GUIComponent MyOwner))
function InternalOnActivate ()))
function LoadGameTypes ()))
function LoadLevelSummaries (out array<String> levelFileList, out array levelSummaryList ))
function LoadMapList ()))
function MapListOnChange (GUIComponent Sender))
function OnAdvancedClick (GUIComponent Sender))
function OnStartServerClick (GUIComponent Sender))
functionbool ProgressOnDraw (Canvas C))
function Timer ()))
Inherited Functions from TribesGUI.TribesGUIPanel
InitComponent


Variables Detail

bInitialized Source code

var bool bInitialized;

currentGameType Source code

var string currentGameType;

currentMap Source code

var string currentMap;

fileList Source code

var array<String> fileList;

gameTypeDescriptions Source code

var array<String> gameTypeDescriptions;

progressCanvas Source code

var Canvas progressCanvas;

summaryList Source code

var array<LevelSummary> summaryList;

TribesGui

AdvancedButton Source code

var(TribesGui) private EditInline Config GUIButton AdvancedButton;
A component of this page which has its behavior defined in the code for this page's class.

BadPassword Source code

var(TribesGui) private EditInline Config localized string BadPassword;

DedicatedButton Source code

var(TribesGui) private EditInline Config GUICheckboxButton DedicatedButton;
A component of this page which has its behavior defined in the code for this page's class.

GameTypeDescriptionLabel Source code

var(TribesGui) private EditInline Config GUILabel GameTypeDescriptionLabel;
A component of this page which has its behavior defined in the code for this page's class.

GameTypeListBox Source code

var(TribesGui) private EditInline Config GUIListBox GameTypeListBox;
A component of this page which has its behavior defined in the code for this page's class.

MapDescriptionLabel Source code

var(TribesGui) private EditInline Config GUILabel MapDescriptionLabel;
A component of this page which has its behavior defined in the code for this page's class.

MapListBox Source code

var(TribesGui) private EditInline Config GUIListBox MapListBox;
A component of this page which has its behavior defined in the code for this page's class.

PasswordBox Source code

var(TribesGui) private EditInline Config GUIEditBox PasswordBox;
A component of this page which has its behavior defined in the code for this page's class.

progressBar Source code

var(TribesGui) private EditInline Config GUIProgressBar progressBar;
A component of this page which has its behavior defined in the code for this page's class.

screenshotImage Source code

var(TribesGui) private EditInline Config GUIImage screenshotImage;
A component of this page which has its behavior defined in the code for this page's class.

ServerNameBox Source code

var(TribesGui) private EditInline Config GUIEditBox ServerNameBox;
A component of this page which has its behavior defined in the code for this page's class.

StartServerButton Source code

var(TribesGui) private EditInline Config GUIButton StartServerButton;
A component of this page which has its behavior defined in the code for this page's class.


Functions Detail

GameTypeListOnChange Source code

function GameTypeListOnChange ( GUIComponent Sender) )

getSelectedGameInfoName Source code

function string getSelectedGameInfoName ( ) )

InitComponent Source code

function InitComponent ( GUIComponent MyOwner) )

InternalOnActivate Source code

function InternalOnActivate ( ) )

LoadGameTypes Source code

function LoadGameTypes ( ) )

LoadLevelSummaries Source code

function LoadLevelSummaries ( out array<String> levelFileList, out array<LevelSummary> levelSummaryList ) )

LoadMapList Source code

function LoadMapList ( ) )

MapListOnChange Source code

function MapListOnChange ( GUIComponent Sender) )

OnAdvancedClick Source code

function OnAdvancedClick ( GUIComponent Sender) )

OnStartServerClick Source code

function OnStartServerClick ( GUIComponent Sender) )

ProgressOnDraw Source code

function bool ProgressOnDraw ( Canvas C) )

Timer Source code

function Timer ( ) )


Defaultproperties

defaultproperties
{
	OnActivate=InternalOnActivate
	bInitialized=false
	BadPassword="The password contains invalid characters. You cannot use spaces or puncuation in the server password."
}

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Creation time: st 23.5.2018 00:10:36.637 - Created with UnCodeX