Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

MojoActions.TsActionSound

Extends
TsAction

Core.Object
|   
+-- MojoCore.TsMojoAction
   |   
   +-- MojoActions.TsAction
      |   
      +-- MojoActions.TsActionSound

Direct Known Subclasses:

TsSubactionSound

Variables Summary
floatduration
floatelapsedTime
Engine.PawnPlayerPawn
TsActionSound
boolbLooping
floatcutoffTime
floatPitch
floatRadius
Engine.soundSound
floatVolume
Inherited Variables from MojoActions.TsAction
bShowSubtitles, DisableInMojo, DName, FastForwardSkip, Help, interpolator, interpTime, ModifiesLocation, Track, UsesDuration
Inherited Variables from MojoCore.TsMojoAction
Actor, m_group, m_length_dirty, m_offset, m_output_key, m_predicted_start_time, m_recorded_length, m_skip_action, m_source_key, m_start_time, m_subaction_list, m_subaction_offset, m_subaction_parent, m_subaction_track

Structures Summary
Inherited Structures from MojoCore.TsMojoAction
MojoActorRef, MojoAnimation, MojoKeyframe, MojoTimedKeyframe

Functions Summary
functionbool CanGenerateOutputKeys ()))
event Interrupt ()))
functionbool OnStart ()))
functionbool OnTick (float delta))
event Pause ()))
event Resume ()))
Inherited Functions from MojoActions.TsAction
CanFastForwardSkip, CanSetDuration, DisableActionInMojo, Finish, GetHelpString, GetLength, GetNameString, GetSummaryString, GetTrackString, Message, ModifiesActorLocation, OnFinish, OnStart, OnTick, resetInterpolation, ShouldShowSubtitles, Start, Tick, tickInterpolation
Inherited Functions from MojoCore.TsMojoAction
CanAcceptSubactions, CanBeUsedWith, CanFastForwardSkip, CanGenerateOutputKeys, CanSetDuration, DisableActionInMojo, EndCutscene, Finish, GetDuration, GetHelpString, GetNameString, GetSummaryString, GetTrackString, Interrupt, IsSubaction, ModifiesActorLocation, OnDelete, Pause, ResolveActorRef, Resume, SetDuration, Start, Tick


Variables Detail

duration Source code

var transient float duration;

elapsedTime Source code

var transient float elapsedTime;

PlayerPawn Source code

var Engine.Pawn PlayerPawn;

TsActionSound

bLooping Source code

var(TsActionSound) bool bLooping;

cutoffTime Source code

var(TsActionSound) float cutoffTime;

Pitch Source code

var(TsActionSound) float Pitch;

Radius Source code

var(TsActionSound) float Radius;

Sound Source code

var(TsActionSound) Engine.sound Sound;

Volume Source code

var(TsActionSound) float Volume;


Functions Detail

CanGenerateOutputKeys Source code

function bool CanGenerateOutputKeys ( ) )

Interrupt Source code

event Interrupt ( ) )

OnStart Source code

function bool OnStart ( ) )

OnTick Source code

function bool OnTick ( float delta) )

Pause Source code

event Pause ( ) )

Resume Source code

event Resume ( ) )


Defaultproperties

defaultproperties
{
	DName			="Play Sound"
	Track			="Sound"
	Help			="Play a sound at the location of the object."


	Volume			=+1.0
	Pitch			=+1.0
	Radius			=+800.0


	FastForwardSkip = true
	
	cutoffTime		=0
}



Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: st 23.5.2018 00:10:37.606 - Created with UnCodeX