| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- GUI.GUI
|
+-- GUI.GUIComponent
|
+-- GUI.GUIListBase
|
+-- GUI.GUICircularList
| Variables Summary | |
|---|---|
| GUICircularList | |
| bool | bAllowSelectEmpty |
| bool | bCenterInBounds |
| bool | bFillBounds |
| bool | bIgnoreBackClick |
| int | FixedItemsPerPage |
| Inherited Variables from GUI.GUIListBase |
|---|
| bHotTrack, bReadOnly, bVisibleWhenEmpty, Index, ItemCount, ItemHeight, ItemsPerPage, ItemWidth, MyScrollBar, SelectedBKColor, SelectedImage, Top |
| Enumerations Summary |
|---|
| Inherited Enumerations from GUI.GUIComponent |
|---|
| EClickSound |
| Structures Summary |
|---|
| Inherited Structures from GUI.GUIComponent |
|---|
| sDynamicPositionSpec, sTransitionSpec |
| Functions Summary | ||
|---|---|---|
![]() | float | CalculateOffset (float MouseX)) |
![]() | Click ())) | |
![]() | End ())) | |
![]() | Home ())) | |
![]() | InitComponent (GUIComponent MyOwner)) | |
![]() | bool | InternalOnKeyEvent (out byte Key, out byte State, float delta)) |
![]() | bool | InternalOnXControllerEvent (byte Id, eXControllerCodes iCode)) |
![]() | PgDown ())) | |
![]() | PgUp ())) | |
![]() | ScrollLeft ())) | |
![]() | ScrollRight ())) | |
![]() | WheelDown ())) | |
![]() | WheelUp ())) | |
| Inherited Functions from GUI.GUIListBase |
|---|
| Clear, InitComponent, MakeVisible, SetIndex, SetTopItem, Sort |
| Variables Detail |
|---|
If true, allows selection of empty slots
Center the list in the bounding box
If true, the list will take up the whole bounding box
If true, will ignore any click on back region
There are a fixed number of items in the list
| Functions Detail |
|---|
CalculateOffset Source code
Click Source code
End Source code
Home Source code
InitComponent Source code
InternalOnKeyEvent Source code
InternalOnXControllerEvent Source code
PgDown Source code
PgUp Source code
ScrollLeft Source code
ScrollRight Source code
WheelDown Source code
WheelUp Source code| Defaultproperties |
|---|
defaultproperties
{
bCenterInBounds=true
bIgnoreBackClick=true
FixedItemsPerPage=0;
bAllowSelectEmpty=true
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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