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Tyrion.AI_BucklerDeflectGoal

Extends
AI_WeaponGoal
Modifiers
editinlinenew

Core.Object
|   
+-- Core.RefCount
   |   
   +-- Engine.Tyrion_GoalBase
      |   
      +-- Tyrion.AI_Goal
         |   
         +-- Tyrion.AI_WeaponGoal
            |   
            +-- Tyrion.AI_BucklerDeflectGoal

Constants Summary
DEACTIVATION_DELAY=5

Variables Summary
Inherited Variables from Tyrion.AI_Goal
achievingAction, activationSentinel, bDeleted, bGoalAchieved, bGoalConsidered, bGoalFailed, bInactive, bPermanent, bRemoveGoalOfSameType, bTerminateIfStolen, bTryOnlyOnce, bWakeUpPoster, deactivationSentinel, goalName, ignoreCounter, matchedN, notificationRecipients, parentAction, Priority, resource

Functions Summary
function construct (AI_Resource r, int pri ))
function init (AI_Resource r ))
function setUpDeactivationSentinel ()))
Inherited Functions from Tyrion.AI_WeaponGoal
characterResource, findResource, getResourceClass
Inherited Functions from Tyrion.AI_Goal
activate, addNotificationRecipient, beingAchieved, changePriority, cleanup, construct, deactivate, findGoalByName, findGoalInCharacterByName, findGoalInSquadByName, findGoalInTurretByName, findGoalInVehicleByName, getResource, handleGoalFailure, handleGoalSuccess, hasCompleted, init, markGoalAsAchieved, markGoalAsFailed, myAddRef, notifyCompletion, onSensorMessage, postGoal, priorityFn, setUpDeactivationSentinel, unPostGoal, wasAchieved, wasConsidered, wasNotAchieved


Constants Detail

DEACTIVATION_DELAY Source code

const DEACTIVATION_DELAY = 5;


Functions Detail

construct Source code

overloaded function construct ( AI_Resource r, int pri ) )

init Source code

function init ( AI_Resource r ) )

setUpDeactivationSentinel Source code

function setUpDeactivationSentinel ( ) )


Defaultproperties

defaultproperties
{
	bInactive = true
	bPermanent = true
	priority = 99
}



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Creation time: st 23.5.2018 00:10:26.537 - Created with UnCodeX