| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Core.RefCount
|
+-- Engine.Tyrion_GoalBase
|
+-- Tyrion.AI_Goal
|
+-- Tyrion.AI_WeaponGoal
|
+-- Tyrion.AI_BucklerDeflectGoal
| Constants Summary | ||
|---|---|---|
| DEACTIVATION_DELAY | = | 5 |
| Variables Summary |
|---|
| Functions Summary | ||
|---|---|---|
![]() | construct (AI_Resource r, int pri )) | |
![]() | init (AI_Resource r )) | |
![]() | setUpDeactivationSentinel ())) | |
| Inherited Functions from Tyrion.AI_WeaponGoal |
|---|
| characterResource, findResource, getResourceClass |
| Constants Detail |
|---|
| Functions Detail |
|---|
construct Source code
init Source code
setUpDeactivationSentinel Source code| Defaultproperties |
|---|
defaultproperties
{
bInactive = true
bPermanent = true
priority = 99
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||