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Tyrion.AI_BucklerDeflect

Extends
AI_WeaponAction
Modifiers
editinlinenew

Core.Object
|   
+-- Core.RefCount
   |   
   +-- Engine.Tyrion_ActionBase
      |   
      +-- Tyrion.ActionBase
         |   
         +-- Tyrion.AI_RunnableAction
            |   
            +-- Tyrion.AI_Action
               |   
               +-- Tyrion.AI_WeaponAction
                  |   
                  +-- Tyrion.AI_BucklerDeflect

Variables Summary
BaseAICharacterai
RotatoraimRotation
floatendTime
Pawnshooter
floattimeToHit
Inherited Variables from Tyrion.AI_Action
achievingGoal, childGoals, heuristicValue, nsChild, resourceUsage, satisfiesGoal, waitingForGoalsN

Functions Summary
function cleanup ()))
functionfloat selectionHeuristic (AI_Goal goal ))
Inherited Functions from Tyrion.AI_WeaponAction
baseAIcharacter, character, characterResource, classConstruct, findResource, getResourceClass, rook, runAction, weaponResource
Inherited Functions from Tyrion.AI_Action
fail, getChildReference, getResource, goalAchievedCB, goalNotAchievedCB, initAction, instantFail, instantSucceed, interruptAction, interruptGoalIf, myAddRef, OnSensorMessage, removeAction, removeChildReference, resourceStolenCB, runAction, selectionHeuristic, setChildReference, succeed, waitForAllGoals, waitForAllGoalsConsidered, waitForAllGoalsInList, waitForAnyGoal, waitForGoal, waitForResourcesAvailable

States Summary
Running Source code
state Running


Variables Detail

ai Source code

var BaseAICharacter ai;

aimRotation Source code

var Rotator aimRotation;

endTime Source code

var float endTime;

shooter Source code

var Pawn shooter;

timeToHit Source code

var float timeToHit;


Functions Detail

cleanup Source code

function cleanup ( ) )

selectionHeuristic Source code

static function float selectionHeuristic ( AI_Goal goal ) )


Defaultproperties

defaultproperties
{
	satisfiesGoal = class'AI_BucklerDeflectGoal'
}

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Creation time: st 23.5.2018 00:10:26.529 - Created with UnCodeX