Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Core.RefCount | +-- Engine.Tyrion_ActionBase | +-- Tyrion.ActionBase | +-- Tyrion.AI_RunnableAction | +-- Tyrion.AI_Action | +-- Tyrion.AI_WeaponAction
AI_BucklerDeflect, AI_DummyWeapon, AI_FireAt, AI_TestWeaponA
Variables Summary |
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Inherited Variables from Tyrion.AI_Action |
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achievingGoal, childGoals, heuristicValue, nsChild, resourceUsage, satisfiesGoal, waitingForGoalsN |
Inherited Variables from Tyrion.AI_RunnableAction |
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resource |
Functions Summary | ||
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![]() | BaseAICharacter | baseAIcharacter ())) |
![]() | Character | character ())) |
![]() | AI_CharacterResource | characterResource ())) |
![]() | classConstruct ())) | |
![]() | Tyrion_ResourceBase | findResource (Pawn p )) |
![]() | class<Tyrion_ResourceBase> | getResourceClass ())) |
![]() | Rook | rook ())) |
![]() | runAction ())) | |
![]() | AI_WeaponResource | weaponResource ())) |
Inherited Functions from Tyrion.AI_RunnableAction |
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interruptAction, pauseAction, removeAction, runAction |
Functions Detail |
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Defaultproperties |
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defaultproperties { } |
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