| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Core.RefCount
|
+-- Engine.Tyrion_ActionBase
|
+-- Tyrion.ActionBase
|
+-- Tyrion.AI_RunnableAction
|
+-- Tyrion.AI_Action
|
+-- Tyrion.AI_WeaponAction
|
+-- Tyrion.AI_TestWeaponA
| Variables Summary |
|---|
| Inherited Variables from Tyrion.AI_Action |
|---|
| achievingGoal, childGoals, heuristicValue, nsChild, resourceUsage, satisfiesGoal, waitingForGoalsN |
| Functions Summary |
|---|
| Inherited Functions from Tyrion.AI_WeaponAction |
|---|
| baseAIcharacter, character, characterResource, classConstruct, findResource, getResourceClass, rook, runAction, weaponResource |
| States Summary |
|---|
| Running Source code |
|---|
|
state Running |
| Defaultproperties |
|---|
defaultproperties
{
satisfiesGoal = class'AI_TestWeaponGoalA'
} |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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