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Core.Object | +-- TribesGUI.HUDElement | +-- TribesGUI.HUDContainer | +-- TribesGUI.HUDLoadoutMenu
Variables Summary | |
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HUDLoadoutMenu | activeChildMenu |
float | animatePosX |
float | animatePosY |
float | animateProgress |
float | animateStartTime |
LoadoutMenu | menu |
EOpeningState | menuState |
HUDLoadoutMenu | parentMenu |
HUDLoadoutMenu | |
float | animateTime |
float | GutterX |
float | GutterY |
int | numColumns |
int | numRows |
Inherited Variables from TribesGUI.HUDContainer |
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children |
Enumerations Summary | ||
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EOpeningState STATE_Opening, STATE_Open, STATE_Closing, STATE_Closed |
Inherited Enumerations from TribesGUI.HUDElement |
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EHorizontalAlignment, EHorizontalFill, ELayoutDirection, EVerticalAlignment, EVerticalFill |
Structures Summary |
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Inherited Structures from TribesGUI.HUDElement |
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HUDMaterial |
Functions Summary | ||
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CancelAll ())) | ||
CloseMenu (optional HUDLoadoutMenuItem trigger)) | ||
DoLayout (Canvas c)) | ||
HUDLoadoutMenu | GetRootMenu ())) | |
InitMenu (LoadoutMenu menuObject, HUDLoadoutMenu parent, HUDContainer parentContainer)) | ||
bool | KeyEvent (EInputKey Key, EInputAction Action, FLOAT Delta, HUDAction Response )) | |
OpenMenu (optional HUDLoadoutMenuItem trigger)) | ||
RefreshData ())) |
Inherited Functions from TribesGUI.HUDContainer |
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AddClonedElement, AddElement, AddExistingElement, ElementAdded, ElementRemoved, ForceNeedsLayout, HasElement, InitElementHeirachy, RemoveAll, RemoveElementAt, SetAlpha |
Variables Detail |
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Enumerations Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { animateTime=0.7 bVisible = false GutterX = 10 GutterY = 10 numRows = 3 numColumns = 3 } |
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