Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
Core.Object | +-- Core.RefCount | +-- Engine.Tyrion_ResourceBase | +-- Tyrion.AI_Resource | +-- Tyrion.AI_MountResource | +-- Tyrion.AI_GunnerResource
AI_DriverResource
Constants Summary |
---|
Inherited Contants from Tyrion.AI_Resource |
---|
OPTIONAL_RESOURCE_PRIORITY, RU_ARMS, RU_HEAD, RU_LEGS, RU_MOUNT |
Variables Summary | |
---|---|
AI_GunnerSensorAction | gunnerSensorAction |
Inherited Variables from Tyrion.AI_MountResource |
---|
index, m_pawn |
Inherited Variables from Tyrion.AI_Resource |
---|
idleActions, removedActions, runningActions, sensorActions, sensors, usedByAction |
Functions Summary | ||
---|---|---|
cleanup ())) | ||
class<AI_RunnableAction> | getActionClass ())) | |
init ())) |
Inherited Functions from Tyrion.AI_MountResource |
---|
cleanup, doesParentHaveResource, init, isActive, localRook, multipleActionsCheck, pawn, requiredResourcesAvailable, setIndex, setResourceOwner, turret, vehicle |
Variables Detail |
---|
Functions Detail |
---|
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |