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Tyrion.AI_VehicleReactToFireGoal

Extends
AI_VehicleGoal
Modifiers
editinlinenew

Core.Object
|   
+-- Core.RefCount
   |   
   +-- Engine.Tyrion_GoalBase
      |   
      +-- Tyrion.AI_Goal
         |   
         +-- Tyrion.AI_VehicleGoal
            |   
            +-- Tyrion.AI_VehicleReactToFireGoal

Variables Summary
Parameters
floatallyShotDistance
floatnearHitDistance
Inherited Variables from Tyrion.AI_Goal
achievingAction, activationSentinel, bDeleted, bGoalAchieved, bGoalConsidered, bGoalFailed, bInactive, bPermanent, bRemoveGoalOfSameType, bTerminateIfStolen, bTryOnlyOnce, bWakeUpPoster, deactivationSentinel, goalName, ignoreCounter, matchedN, notificationRecipients, parentAction, Priority, resource

Functions Summary
function construct (AI_Resource r, int pri, float aNearHitDistance, float aAllyShotDistance ))
function init (AI_Resource r ))
Inherited Functions from Tyrion.AI_VehicleGoal
findResource, getResourceClass
Inherited Functions from Tyrion.AI_Goal
activate, addNotificationRecipient, beingAchieved, changePriority, cleanup, construct, deactivate, findGoalByName, findGoalInCharacterByName, findGoalInSquadByName, findGoalInTurretByName, findGoalInVehicleByName, getResource, handleGoalFailure, handleGoalSuccess, hasCompleted, init, markGoalAsAchieved, markGoalAsFailed, myAddRef, notifyCompletion, onSensorMessage, postGoal, priorityFn, setUpDeactivationSentinel, unPostGoal, wasAchieved, wasConsidered, wasNotAchieved


Variables Detail

Parameters

allyShotDistance Source code

var(Parameters) float allyShotDistance;
Max distance to react to an ally getting shot

nearHitDistance Source code

var(Parameters) float nearHitDistance;
Max distance to react to near hit


Functions Detail

construct Source code

overloaded function construct ( AI_Resource r, int pri, float aNearHitDistance, float aAllyShotDistance ) )

init Source code

function init ( AI_Resource r ) )


Defaultproperties

defaultproperties
{
	priority = 35
	bInactive = true
	bPermanent = true


	nearHitDistance = 1000
	allyShotDistance = 2000
}



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Creation time: st 23.5.2018 00:10:27.977 - Created with UnCodeX