- Extends
- TribesGUIPage
Core.Object
|
+-- GUI.GUI
|
+-- GUI.GUIComponent
|
+-- GUI.GUIMultiComponent
|
+-- GUI.GUIPage
|
+-- TribesGUI.TribesGUIPage
|
+-- TribesGUI.TribesReceiveFile
Inherited Functions from GUI.GUIPage |
Activate, ChangeHint, DeActivate, DlgReturned, Free, HandleParameters, Hide, InitComponent, NotifyLevelChange, onGameplayMessage, OnProgress, OpenDlg, Show |
TribesGui
var(TribesGui) private EditInline Config
GUILabel Text1;
var(TribesGui) private EditInline Config
GUILabel Text2;
function InternalOnActivate ( ) )
function bool InternalOnKeyEvent ( out
byte Key, out
byte State,
float delta) )
function OnProgress ( string Str1, string Str2) )
defaultproperties
{
OnActivate=InternalOnActivate
} |
Creation time: st 23.5.2018 00:10:36.825 - Created with
UnCodeX