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// ==================================================================== // Class: TribesGui.TribesReceiveFile // // Shown while the client receives a file // ==================================================================== class TribesReceiveFile extends TribesGUIPage; var(TribesGui) private EditInline Config GUIProgressBar Progress; var(TribesGui) private EditInline Config GUILabel Text1; var(TribesGui) private EditInline Config GUILabel Text2; function InitComponent(GUIComponent MyOwner) { Super.InitComponent(MyOwner); OnKeyEvent=InternalOnKeyEvent; } function InternalOnActivate() { Progress.Value = 0; Progress.bCanBeShown = false; Progress.Hide(); Text1.Caption = ""; Text2.Caption = ""; } function OnProgress(string Str1, string Str2) { Text1.Caption = Str1; Text2.Caption = Str2; } function bool InternalOnKeyEvent(out byte Key, out byte State, float delta) { if (Key == EInputKey.IK_F10) { PlayerOwner().ConsoleCommand("CANCEL"); return true; } return false; } defaultproperties { OnActivate=InternalOnActivate } |
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