Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

TribesGUI.TribesMPServerConfigMenu

Extends
TribesGUIPage

Core.Object
|   
+-- GUI.GUI
   |   
   +-- GUI.GUIComponent
      |   
      +-- GUI.GUIMultiComponent
         |   
         +-- GUI.GUIPage
            |   
            +-- TribesGUI.TribesGUIPage
               |   
               +-- TribesGUI.TribesMPServerConfigMenu

Variables Summary
boolbInitialized
stringcurrentGameInfo
class<MapList>MapListClass
MapListMyList
TribesGui
GUIButtonAddAllButton
GUIButtonAddButton
GUIEditBoxAdminEmailBox
GUIEditBoxAdminNameBox
GUIEditBoxAdminPasswordBox
GUICheckboxButtonAdvertiseButton
GUIButtonCancelButton
GUIButtonDoneButton
GUIButtonDownButton
GUIListBoxGameTypeListBox
GUIListBoxMapListBox
GUIListBoxMapRotationListBox
GUIEditBoxMaxPlayersBox
GUIButtonRemoveAllButton
GUIButtonRemoveButton
GUICheckboxButtonStatsButton
GUIEditBoxTimeLimitBox
GUIButtonUpButton
GUICheckboxButtonWebAdminButton
GUIEditBoxWebAdminPortBox
Inherited Variables from TribesGUI.TribesGUIPage
bEscapeable, bSuppressLevelRender, GC, PageOpenedAfterEscape
Inherited Variables from GUI.GUIPage
bIsHUD, bIsOverlay, DialogClassName, HelpText, Timers

Functions Summary
function AddAllClicked (GUIComponent Sender))
function AddClicked (GUIComponent Sender))
function CancelClicked (GUIComponent Sender))
function DoneClicked (GUIComponent Sender))
function DownClicked (GUIComponent Sender))
function GameTypeListOnChange (GUIComponent Sender))
function InitComponent (GUIComponent MyOwner))
function InternalOnActivate ()))
function InternalOnDeactivate ()))
function LoadGameInfo (out class<MultiplayerGameInfo> G, out class<RoundInfo> R))
function LoadGameInfoData ()))
function LoadMapList ()))
function Refresh ()))
function RefreshGameTypes ()))
function RefreshMaps ()))
function RemoveAllClicked (GUIComponent Sender))
function RemoveClicked (GUIComponent Sender))
function SaveGameInfoData ()))
function SaveSettings ()))
function TimeLimitOnChange (GUIComponent Sender))
function UpClicked (GUIComponent Sender))
Inherited Functions from TribesGUI.TribesGUIPage
DisplayMainMenu, GameAbort, GameRestart, GameResume, GameStart, InitComponent, InternalOnKeyEvent, OnPreLevelChange, Quit
Inherited Functions from GUI.GUIPage
Activate, ChangeHint, DeActivate, DlgReturned, Free, HandleParameters, Hide, InitComponent, NotifyLevelChange, onGameplayMessage, OnProgress, OpenDlg, Show


Variables Detail

bInitialized Source code

var bool bInitialized;

currentGameInfo Source code

var Config string currentGameInfo;

MapListClass Source code

var class<MapList> MapListClass;

MyList Source code

var MapList MyList;

TribesGui

AddAllButton Source code

var(TribesGui) private EditInline Config GUIButton AddAllButton;
A component of this page which has its behavior defined in the code for this page's class.

AddButton Source code

var(TribesGui) private EditInline Config GUIButton AddButton;
A component of this page which has its behavior defined in the code for this page's class.

AdminEmailBox Source code

var(TribesGui) private EditInline Config GUIEditBox AdminEmailBox;
A component of this page which has its behavior defined in the code for this page's class.

AdminNameBox Source code

var(TribesGui) private EditInline Config GUIEditBox AdminNameBox;
A component of this page which has its behavior defined in the code for this page's class.

AdminPasswordBox Source code

var(TribesGui) private EditInline Config GUIEditBox AdminPasswordBox;
A component of this page which has its behavior defined in the code for this page's class.

AdvertiseButton Source code

var(TribesGui) private EditInline Config GUICheckboxButton AdvertiseButton;
A component of this page which has its behavior defined in the code for this page's class.

CancelButton Source code

var(TribesGui) private EditInline Config GUIButton CancelButton;
A component of this page which has its behavior defined in the code for this page's class.

DoneButton Source code

var(TribesGui) private EditInline Config GUIButton DoneButton;
A component of this page which has its behavior defined in the code for this page's class.

DownButton Source code

var(TribesGui) private EditInline Config GUIButton DownButton;
A component of this page which has its behavior defined in the code for this page's class.

GameTypeListBox Source code

var(TribesGui) private EditInline Config GUIListBox GameTypeListBox;
A component of this page which has its behavior defined in the code for this page's class.

MapListBox Source code

var(TribesGui) private EditInline Config GUIListBox MapListBox;
A component of this page which has its behavior defined in the code for this page's class.

MapRotationListBox Source code

var(TribesGui) private EditInline Config GUIListBox MapRotationListBox;
A component of this page which has its behavior defined in the code for this page's class.

MaxPlayersBox Source code

var(TribesGui) private EditInline Config GUIEditBox MaxPlayersBox;
A component of this page which has its behavior defined in the code for this page's class.

RemoveAllButton Source code

var(TribesGui) private EditInline Config GUIButton RemoveAllButton;
A component of this page which has its behavior defined in the code for this page's class.

RemoveButton Source code

var(TribesGui) private EditInline Config GUIButton RemoveButton;
A component of this page which has its behavior defined in the code for this page's class.

StatsButton Source code

var(TribesGui) private EditInline Config GUICheckboxButton StatsButton;
A component of this page which has its behavior defined in the code for this page's class.

TimeLimitBox Source code

var(TribesGui) private EditInline Config GUIEditBox TimeLimitBox;
A component of this page which has its behavior defined in the code for this page's class.

UpButton Source code

var(TribesGui) private EditInline Config GUIButton UpButton;
A component of this page which has its behavior defined in the code for this page's class.

WebAdminButton Source code

var(TribesGui) private EditInline Config GUICheckboxButton WebAdminButton;
A component of this page which has its behavior defined in the code for this page's class.

WebAdminPortBox Source code

var(TribesGui) private EditInline Config GUIEditBox WebAdminPortBox;
A component of this page which has its behavior defined in the code for this page's class.


Functions Detail

AddAllClicked Source code

function AddAllClicked ( GUIComponent Sender) )

AddClicked Source code

function AddClicked ( GUIComponent Sender) )

CancelClicked Source code

function CancelClicked ( GUIComponent Sender) )

DoneClicked Source code

function DoneClicked ( GUIComponent Sender) )

DownClicked Source code

function DownClicked ( GUIComponent Sender) )

GameTypeListOnChange Source code

function GameTypeListOnChange ( GUIComponent Sender) )

InitComponent Source code

function InitComponent ( GUIComponent MyOwner) )

InternalOnActivate Source code

function InternalOnActivate ( ) )

InternalOnDeactivate Source code

function InternalOnDeactivate ( ) )

LoadGameInfo Source code

function LoadGameInfo ( out class<MultiplayerGameInfo> G, out class<RoundInfo> R) )

LoadGameInfoData Source code

function LoadGameInfoData ( ) )

LoadMapList Source code

function LoadMapList ( ) )

Refresh Source code

function Refresh ( ) )

RefreshGameTypes Source code

function RefreshGameTypes ( ) )

RefreshMaps Source code

function RefreshMaps ( ) )

RemoveAllClicked Source code

function RemoveAllClicked ( GUIComponent Sender) )

RemoveClicked Source code

function RemoveClicked ( GUIComponent Sender) )

SaveGameInfoData Source code

function SaveGameInfoData ( ) )

SaveSettings Source code

function SaveSettings ( ) )

TimeLimitOnChange Source code

function TimeLimitOnChange ( GUIComponent Sender) )

UpClicked Source code

function UpClicked ( GUIComponent Sender) )


Defaultproperties

defaultproperties
{
	currentGameInfo="GameClasses.ModeCTF"
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: st 23.5.2018 00:10:36.704 - Created with UnCodeX