TribesGUI.TribesMPRoundSummaryMenu
- Extends
- TribesGUIPage
Core.Object
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+-- GUI.GUI
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+-- GUI.GUIComponent
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+-- GUI.GUIMultiComponent
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+-- GUI.GUIPage
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+-- TribesGUI.TribesGUIPage
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+-- TribesGUI.TribesMPRoundSummaryMenu
Inherited Functions from GUI.GUIPage |
Activate, ChangeHint, DeActivate, DlgReturned, Free, HandleParameters, Hide, InitComponent, NotifyLevelChange, onGameplayMessage, OnProgress, OpenDlg, Show |
var localized string lostRound;
var localized string wonRound;
TribesGui
var(TribesGui) private EditInline Config
GUIButton ResumeButton;
var(TribesGui) private EditInline Config
GUILabel teamOneNameLabel;
var(TribesGui) private EditInline Config
GUILabel teamOneScoreLabel;
var(TribesGui) private EditInline Config
GUILabel teamTwoNameLabel;
var(TribesGui) private EditInline Config
GUILabel teamTwoScoreLabel;
var(TribesGui) private EditInline Config
GUILabel titleLabel;
function InternalOnHide ( ) )
function bool InternalOnKeyEvent ( out
byte Key, out
byte State,
float delta) )
function InternalOnShow ( ) )
function Update ( ) )
defaultproperties
{
OnKeyEvent=InternalOnKeyEvent;
wonRound = "Your team won the round!"
lostRound = "Your team lost the round."
bAcceptsInput = false
bHideMouseCursor = true
}
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Creation time: st 23.5.2018 00:10:36.694 - Created with
UnCodeX