| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- GUI.GUI
|
+-- GUI.GUIComponent
|
+-- GUI.GUIMultiComponent
|
+-- GUI.GUIPage
|
+-- GUI.TestMenu
| Variables Summary | |
|---|---|
| TestGui | |
| GuiButton | MyBackButton |
| GuiButton | MyMainMenuButton |
| GuiButton | MyQuitButton |
| GuiButton | MyStartButton |
| Inherited Variables from GUI.GUIPage |
|---|
| bIsHUD, bIsOverlay, DialogClassName, HelpText, Timers |
| Inherited Variables from GUI.GUIMultiComponent |
|---|
| Components, Controls, ControlSpecs, PropagateActivity, PropagateState, PropagateVisibility |
| Functions Summary | ||
|---|---|---|
![]() | InitComponent (GUIComponent MyOwner)) | |
![]() | InternalOnDlgReturned (int Selection, String passback )) | |
![]() | MyButtOnClick (GUIComponent Sender)) | |
| Inherited Functions from GUI.GUIPage |
|---|
| Activate, ChangeHint, DeActivate, DlgReturned, Free, HandleParameters, Hide, InitComponent, NotifyLevelChange, onGameplayMessage, OnProgress, OpenDlg, Show |
| Variables Detail |
|---|
| Functions Detail |
|---|
InitComponent Source code
InternalOnDlgReturned Source code
MyButtOnClick Source code| Defaultproperties |
|---|
defaultproperties
{
WinTop=0
WinLeft=0
WinWidth=1
WinHeight=1
bAcceptsInput=true
OnDlgReturned=InternalOnDlgReturned
bPersistent=true
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||