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GUI.GUINumericEdit

Extends
GUIMultiComponent
Modifiers
HideCategories ( Menu , Object ) Native

Core.Object
|   
+-- GUI.GUI
   |   
   +-- GUI.GUIComponent
      |   
      +-- GUI.GUIMultiComponent
         |   
         +-- GUI.GUINumericEdit

Direct Known Subclasses:

GUITimeDisplay

Variables Summary
GUIEditBoxMyEditBox
GUISpinnerButtonMyMinus
GUISpinnerButtonMyPlus
GUINumericEdit
boolbDisplayAsTime
boolbLeftJustified
boolbReadOnly
intMaxValue
intMinValue
intStep
intValue
Inherited Variables from GUI.GUIMultiComponent
Components, Controls, ControlSpecs, PropagateActivity, PropagateState, PropagateVisibility
Inherited Variables from GUI.GUIComponent
bAcceptsInput, bActiveInput, bAllowHTMLTextFormatting, bAllowPressedEffect, bBoundToParent, bCanBeShown, bCaptureMouse, bCaptureTabs, bDirty, bDrawStyle, bFocusOnWatch, bHideMouseCursor, bHitTestOnClientBounds, bInited, bMaintainFocus, bMouseOverSound, bNeverFocus, Bounds[4], bPersistent, bPlayerMoveAllowed, bRepeatClick, bRepeatCycling, bRepositioning, bRequireReleaseClick, bSaved, bScaled, bScaleToParent, bSwallowAllKeyEvents, bTabStop, bTimerRepeat, bVisible, ClientBounds[4], CyclePosition, FocusInstead, Hint, LinkOverrides[4], Links[4], MenuOwner, MenuState, MouseCursorIndex, MoveGroup, MovePositions, OnClickSound, RadioGroup, RenderWeight, SaveColor, SaveFont, SaveStyle, SaveX, SaveY, Style, StyleName, TabOrder, TimerCountdown, TimerIndex, TimerInterval, TransitionSpec, UndoHistory, UndoLevel, WinHeight, WinLeft, WinTop, WinWidth

Enumerations Summary
Inherited Enumerations from GUI.GUIComponent
EClickSound

Structures Summary
Inherited Structures from GUI.GUIComponent
sDynamicPositionSpec, sTransitionSpec

Functions Summary
function CalcMaxLen ()))
functionbool EditKeyEvent (out byte Key, out byte State, float delta))
function EditOnChange (GUIComponent Sender))
function InitComponent (GUIComponent MyOwner))
function OnConstruct (GUIController MyController))
function SetHint (string NewHint))
function SetMaxValue (int inMax))
function SetMinValue (int inMin))
function SetValue (int V, optional bool bForceCallbacks))
function SpinnerMinusClick (GUIComponent Sender))
function SpinnerPlusClick (GUIComponent Sender))
Inherited Functions from GUI.GUIMultiComponent
Activate, AddComponent, AppendComponent, BringBackward, BringForward, BringToBack, BringToFront, CreateControl, DeActivate, DisableComponent, EnableComponent, FindCenterPoint, FindComponent, FindComponentIndex, FindControlIndex, FindDist, Free, Hide, InitComponent, InitializeControls, InsertComponent, InternalBringBackward, InternalBringForward, LogControls, MapControls, OnConstruct, RemapComponents, RemoveComponent, RemoveControl, ReorderComponents, ReweightComponents, SaveLayout, SetRadioGroup, Show, SwapControlIndicies, TabControl, TestControls
Inherited Functions from GUI.GUIComponent
Activate, ActualHeight, ActualLeft, ActualTop, ActualWidth, ChangeStyle, Click, Construct, CyclePositions, DblClick, DeActivate, DisableComponent, EnableComponent, FillOwner, Focus, Free, Hide, InitComponent, InitDelegates, IsAtPosition, IsInBounds, IsInClientBounds, KillTimer, LoadLayoutFromHistory, LoseFocus, MenuStateChange, MousePressed, MouseReleased, OnChangeLayout, OnConstruct, OnResolutionChanged, PlayerOwner, Press, RedoLayout, RegisterNotifyResolutionChanged, RePosition, RePositionCompleted, RePositionTo, SaveLayout, SaveLayoutToHistory, SetActive, SetDirty, SetEnabled, SetFocusInstead, SetHint, SetLinkOverrides, SetLinks, SetRadioGroup, SetTimer, SetVisibility, Show, StopCycling, StripColorCodes, Timer, UndoLayout, Watched


Variables Detail

MyEditBox Source code

var GUIEditBox MyEditBox;

MyMinus Source code

var GUISpinnerButton MyMinus;

MyPlus Source code

var GUISpinnerButton MyPlus;

GUINumericEdit

bDisplayAsTime Source code

var(GUINumericEdit) config bool bDisplayAsTime;
If true, will convert the display string to a time display (assumes time entered in seconds)

bLeftJustified Source code

var(GUINumericEdit) config bool bLeftJustified;
Is the text left justified

bReadOnly Source code

var(GUINumericEdit) config bool bReadOnly;
If true, will not allow the user to edit this box

MaxValue Source code

var(GUINumericEdit) config int MaxValue;
Maximum value allowed

MinValue Source code

var(GUINumericEdit) config int MinValue;
Minimum value allowed

Step Source code

var(GUINumericEdit) config int Step;
Step to use for additive/subtractive increments

Value Source code

var(GUINumericEdit) config int Value;
Value of this edit box


Functions Detail

CalcMaxLen Source code

function CalcMaxLen ( ) )

EditKeyEvent Source code

function bool EditKeyEvent ( out byte Key, out byte State, float delta) )

EditOnChange Source code

function EditOnChange ( GUIComponent Sender) )

InitComponent Source code

function InitComponent ( GUIComponent MyOwner) )

OnConstruct Source code

function OnConstruct ( GUIController MyController) )

SetHint Source code

function SetHint ( string NewHint) )

SetMaxValue Source code

function SetMaxValue ( int inMax) )

SetMinValue Source code

function SetMinValue ( int inMin) )

SetValue Source code

function SetValue ( int V, optional bool bForceCallbacks) )

SpinnerMinusClick Source code

function SpinnerMinusClick ( GUIComponent Sender) )

SpinnerPlusClick Source code

function SpinnerPlusClick ( GUIComponent Sender) )


Defaultproperties

defaultproperties
{
	Value=0
	Step=1
	bAcceptsInput=true;
	bLeftJustified=false;
	WinHeight=0.06
	PropagateVisibility=true
    MaxValue=9999
}

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Creation time: st 23.5.2018 00:10:30.365 - Created with UnCodeX