UWindow.UWindowComboList
- Extends
- UWindowListControl
Core.Object
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+-- Engine.Interactions
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+-- Engine.Interaction
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+-- UWindow.UWindowBase
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+-- UWindow.UWindowWindow
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+-- UWindow.UWindowDialogControl
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+-- UWindow.UWindowListControl
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+-- UWindow.UWindowComboList
Inherited Variables from UWindow.UWindowDialogControl |
Align, bAcceptExternalDragDrop, bHasKeyboardFocus, bNoKeyboard, Font, HelpText, MinHeight, MinWidth, NotifyWindow, TabNext, TabPrev, Text, TextColor, TextX, TextY |
Functions Summary |
| | AddItem (string Value, optional string Value2, optional int SortWeight))
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| | BeforePaint (Canvas C, float X, float Y))
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| | Clear ()))
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| | CloseUp ()))
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| | Created ()))
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| | DrawItem (Canvas C, UWindowList Item, float X, float Y, float W, float H))
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| | DrawMenuBackground (Canvas C))
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| | ExecuteItem (UWindowComboListItem I))
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| int | FindItemIndex (string Value, optional bool bIgnoreCase))
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| int | FindItemIndex2 (string Value2, optional bool bIgnoreCase))
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| | FocusOtherWindow (UWindowWindow W))
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| string | GetItemValue (int Index))
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| string | GetItemValue2 (int Index))
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| Texture | GetLookAndFeelTexture ()))
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| | InsertItem (string Value, optional string Value2, optional int SortWeight))
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| | LMouseDown (float X, float Y))
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| | LMouseUp (float X, float Y))
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| | MouseMove (float X, float Y))
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| | Paint (Canvas C, float X, float Y))
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| | RemoveItem (int Index))
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| | SetSelected (float X, float Y))
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| | Setup ()))
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| | Sort ()))
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| | WindowShown ()))
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Inherited Functions from UWindow.UWindowDialogControl |
BeforePaint, CheckExternalDrag, Created, ExternalDragOver, KeyDown, KeyFocusEnter, KeyFocusExit, MouseEnter, MouseLeave, MouseMove, Notify, Register, SetFont, SetHelpText, SetText, SetTextColor |
var int HBorder;
var int ItemHeight;
var int MaxVisible;
var int TextBorder;
var int VBorder;
function AddItem ( string Value, optional string Value2, optional int SortWeight) )
function BeforePaint (
Canvas C,
float X,
float Y) )
function Clear ( ) )
function CloseUp ( ) )
function Created ( ) )
function DrawItem (
Canvas C,
UWindowList Item,
float X,
float Y,
float W,
float H) )
function DrawMenuBackground (
Canvas C) )
function int FindItemIndex ( string Value, optional bool bIgnoreCase) )
function int FindItemIndex2 ( string Value2, optional bool bIgnoreCase) )
function string GetItemValue ( int Index) )
function string GetItemValue2 ( int Index) )
function Texture GetLookAndFeelTexture ( ) )
function InsertItem ( string Value, optional string Value2, optional int SortWeight) )
function LMouseDown ( float X, float Y) )
function LMouseUp ( float X, float Y) )
function MouseMove ( float X, float Y) )
function Paint (
Canvas C,
float X,
float Y) )
function RemoveItem ( int Index) )
function SetSelected ( float X, float Y) )
function Sort ( ) )
function WindowShown ( ) )
defaultproperties
{
MaxVisible=10
} |
Creation time: st 23.5.2018 00:10:38.217 - Created with
UnCodeX