Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
Core.Object | +-- TribesGUI.HUDElement | +-- TribesGUI.HUDContainer | +-- TribesGUI.HUDTargetInfo
Variables Summary | |
---|---|
bool | bCanBeDamaged |
float | health |
LabelElement | healthLabel |
LabelElement | infoLabel |
float | maxHealth |
float | maxShield |
float | shield |
HUDTargetInfo | |
Color | allyColor |
Color | enemyColor |
Color | healthColor |
float | pixelHealthRatio |
float | pixelShieldRatio |
Color | shieldColor |
Inherited Variables from TribesGUI.HUDContainer |
---|
children |
Enumerations Summary |
---|
Inherited Enumerations from TribesGUI.HUDElement |
---|
EHorizontalAlignment, EHorizontalFill, ELayoutDirection, EVerticalAlignment, EVerticalFill |
Structures Summary |
---|
Inherited Structures from TribesGUI.HUDElement |
---|
HUDMaterial |
Functions Summary | ||
---|---|---|
InitElement ())) | ||
RenderElement (Canvas C)) | ||
UpdateData (ClientSideCharacter c)) |
Inherited Functions from TribesGUI.HUDContainer |
---|
AddClonedElement, AddElement, AddExistingElement, ElementAdded, ElementRemoved, ForceNeedsLayout, HasElement, InitElementHeirachy, RemoveAll, RemoveElementAt, SetAlpha |
Variables Detail |
---|
Functions Detail |
---|
Defaultproperties |
---|
defaultproperties { enemyColor = (R=255,G=0,B=0,A=255) allyColor = (R=0,G=255,B=0,A=255) healthColor = (R=255,G=0,B=0,A=255) shieldColor = (R=255,G=255,B=255,A=255) pixelHealthRatio = 1; pixelShieldRatio = 1; } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |