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Engine.IEffectObserver
Functions Summary | ||
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![]() | OnEffectInitialized (Actor inInitializedEffect) | |
![]() | OnEffectStarted (Actor inStartedEffect) | |
![]() | OnEffectStopped (Actor inStoppedEffect, bool Completed) |
Functions Detail |
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Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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