| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Core.RefCount
|
+-- Engine.Tyrion_ActionBase
|
+-- Tyrion.ActionBase
|
+-- Tyrion.AI_RunnableAction
|
+-- Tyrion.AI_SensorAction
|
+-- Tyrion.AI_SensorCharacterAction
|
+-- Tyrion.AI_GoalSpecificSensorAction
| Constants Summary | ||
|---|---|---|
| HEALTH_SCALE | = | 40.0f |
| Variables Summary | |
|---|---|
| BaseAICharacter | ai |
| AI_EnterVehicleSensor | enterVehicleSensor |
| int | i |
| AI_RepairSensor | repairSensor |
| Rook | target |
| Inherited Variables from Tyrion.AI_SensorAction |
|---|
| bCallBegin, usageCount |
| Functions Summary | ||
|---|---|---|
![]() | Rook | findDamagedNearbyPawn ())) |
![]() | Rook | findDamagedSquadMate ())) |
![]() | setupSensors (AI_Resource resource )) | |
| Inherited Functions from Tyrion.AI_SensorCharacterAction |
|---|
| baseAICharacter, character, characterResource, getResourceClass, rook |
| Inherited Functions from Tyrion.AI_SensorAction |
|---|
| addSensorClass, begin, construct, instantFail, myAddRef, runAction, setupSensors |
| States Summary |
|---|
| Running Source code |
|---|
|
state Running |
| Constants Detail |
|---|
| Variables Detail |
|---|
| Functions Detail |
|---|
findDamagedNearbyPawn Source code
findDamagedSquadMate Source code
setupSensors Source code| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||