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GUI.moEditBox

Extends
GUIMenuOption

Core.Object
|   
+-- GUI.GUI
   |   
   +-- GUI.GUIComponent
      |   
      +-- GUI.GUIMultiComponent
         |   
         +-- GUI.GUIMenuOption
            |   
            +-- GUI.moEditBox

Variables Summary
boolbReadOnly
GUIEditBoxMyEditBox
Inherited Variables from GUI.GUIMenuOption
bFlipped, bHeightFromComponent, bSquare, bVerticalLayout, Caption, CaptionWidth, ComponentClassName, ComponentJustification, ComponentWidth, LabelJustification, LabelStyle, MyComponent, MyLabel
Inherited Variables from GUI.GUIMultiComponent
Components, Controls, ControlSpecs, PropagateActivity, PropagateState, PropagateVisibility

Functions Summary
function FloatOnly (bool b))
functionstring GetText ()))
function InitComponent (GUIComponent MyOwner))
function IntOnly (bool b))
function MaskText (bool b))
function ReadOnly (bool b))
function SetText (string NewText))
Inherited Functions from GUI.GUIMenuOption
InitComponent, InternalOnChange, OnConstruct
Inherited Functions from GUI.GUIMultiComponent
Activate, AddComponent, AppendComponent, BringBackward, BringForward, BringToBack, BringToFront, CreateControl, DeActivate, DisableComponent, EnableComponent, FindCenterPoint, FindComponent, FindComponentIndex, FindControlIndex, FindDist, Free, Hide, InitComponent, InitializeControls, InsertComponent, InternalBringBackward, InternalBringForward, LogControls, MapControls, OnConstruct, RemapComponents, RemoveComponent, RemoveControl, ReorderComponents, ReweightComponents, SaveLayout, SetRadioGroup, Show, SwapControlIndicies, TabControl, TestControls


Variables Detail

bReadOnly Source code

var bool bReadOnly;

MyEditBox Source code

var GUIEditBox MyEditBox;


Functions Detail

FloatOnly Source code

function FloatOnly ( bool b) )

GetText Source code

function string GetText ( ) )

InitComponent Source code

function InitComponent ( GUIComponent MyOwner) )

IntOnly Source code

function IntOnly ( bool b) )

MaskText Source code

function MaskText ( bool b) )

ReadOnly Source code

function ReadOnly ( bool b) )

SetText Source code

function SetText ( string NewText) )


Defaultproperties

defaultproperties
{
	ComponentClassName="GUI.GUIEditBox"
}

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Creation time: st 23.5.2018 00:10:32.656 - Created with UnCodeX