TribesGUI.TribesMPAdminPanel
- Extends
- TribesMPEscapePanel
Core.Object
|
+-- GUI.GUI
|
+-- GUI.GUIComponent
|
+-- GUI.GUIMultiComponent
|
+-- GUI.GUIPanel
|
+-- TribesGUI.TribesGUIPanel
|
+-- TribesGUI.TribesMPEscapePanel
|
+-- TribesGUI.TribesMPAdminPanel
var bool bInitialized;
disableTeamDamageString Source code
var localized string disableTeamDamageString;
enableTeamDamageString Source code
var localized string enableTeamDamageString;
var localized string loginString;
var localized string logoutString;
var localized string publicString;
var localized string tourneyString;
var localized string votePublicString;
voteTeamDamageOffString Source code
var localized string voteTeamDamageOffString;
voteTeamDamageOnString Source code
var localized string voteTeamDamageOnString;
var localized string voteTourneyString;
TribesGui
var(TribesGui) private EditInline Config
GUIButton ForceStartButton;
var(TribesGui) private EditInline Config
GUIListBox GameTypeListBox;
var(TribesGui) private EditInline Config
GUIButton LoginButton;
var(TribesGui) private EditInline Config
GUIListBox MapListBox;
var(TribesGui) private EditInline Config
GUIButton RestartButton;
var(TribesGui) private EditInline Config
GUILabel StatusLabel;
var(TribesGui) private EditInline Config
GUIButton SwitchButton;
var(TribesGui) private EditInline Config
GUIButton TeamDamageButton;
var(TribesGui) private EditInline Config
GUIEditBox TimeLimitBox;
var(TribesGui) private EditInline Config
GUILabel TimeLimitLabel;
var(TribesGui) private EditInline Config
GUIButton TournamentButton;
var(TribesGui) private EditInline Config
GUIButton UpdateButton;
var(TribesGui) private EditInline Config
GUIButton VoteMapChangeButton;
var(TribesGui) private EditInline Config
GUIButton VoteTeamDamageButton;
var(TribesGui) private EditInline Config
GUIButton VoteTournamentButton;
function InternalOnActivate ( ) )
function InternalOnHide ( ) )
function InternalOnShow ( ) )
function Refresh ( ) )
function RefreshComponents ( ) )
function RefreshGameInfoData ( ) )
function RefreshGameTypes ( ) )
function RefreshMaps ( ) )
defaultproperties
{
loginString = "ADMIN LOGIN"
logoutString = "ADMIN LOGOUT"
tourneyString = "TOURNEY MODE"
publicString = "PUBLIC MODE"
enableTeamDamageString = "ENABLE TEAM DAMAGE"
disableTeamDamageString = "DISABLE TEAM DAMAGE"
voteTeamDamageOnString = "VOTE TEAM DAMAGE ON"
voteTeamDamageOffString = "VOTE TEAM DAMAGE OFF"
voteTourneyString = "VOTE TOURNAMENT"
votePublicString = "VOTE PUBLIC"
} |
Creation time: st 23.5.2018 00:10:36.542 - Created with
UnCodeX