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TribesGUI.HUDObjectiveList

Extends
HUDList

Core.Object
|   
+-- TribesGUI.HUDElement
   |   
   +-- TribesGUI.HUDContainer
      |   
      +-- TribesGUI.HUDList
         |   
         +-- TribesGUI.HUDObjectiveList

Variables Summary
HUDListiconList
HUDListtextList
HUDObjectiveList
ColoractiveDrawColor
ColorcompletedDrawColor
HUDMaterialcompletedObjectiveIconOverlay
ColorfailedDrawColor
EObjectiveTypetypeMask
Inherited Variables from TribesGUI.HUDList
bAutoHeight, columns, RowSpacing
Inherited Variables from TribesGUI.HUDContainer
children

Functions Summary
function InitElement ()))
function RemoveObjective (int index))
function SetObjective (EObjectiveStatus status, class<RadarInfo> radarInfo, String text, int index, int state, bool isFriendly, bool bForceFlash, class<TeamInfo> teamInfoClass))
function UpdateData (ClientSideCharacter c))
Inherited Functions from TribesGUI.HUDList
ElementAdded, ElementRemoved, HasMultipleColumns, IsListEmpty
Inherited Functions from TribesGUI.HUDContainer
AddClonedElement, AddElement, AddExistingElement, ElementAdded, ElementRemoved, ForceNeedsLayout, HasElement, InitElementHeirachy, RemoveAll, RemoveElementAt, SetAlpha


Variables Detail

iconList Source code

var HUDList iconList;

textList Source code

var HUDList textList;

HUDObjectiveList

activeDrawColor Source code

var(HUDObjectiveList) config Color activeDrawColor;

completedDrawColor Source code

var(HUDObjectiveList) config Color completedDrawColor;

completedObjectiveIconOverlay Source code

var(HUDObjectiveList) config HUDMaterial completedObjectiveIconOverlay;

failedDrawColor Source code

var(HUDObjectiveList) config Color failedDrawColor;

typeMask Source code

var(HUDObjectiveList) config EObjectiveType typeMask;


Functions Detail

InitElement Source code

function InitElement ( ) )

RemoveObjective Source code

function RemoveObjective ( int index) )

SetObjective Source code

function SetObjective ( EObjectiveStatus status, class<RadarInfo> radarInfo, String text, int index, int state, bool isFriendly, bool bForceFlash, class<TeamInfo> teamInfoClass) )

UpdateData Source code

function UpdateData ( ClientSideCharacter c) )


Defaultproperties

defaultproperties
{
	completedDrawColor=(R=135,G=135,B=135,A=255)
	failedDrawColor=(R=255,G=0,B=0,A=255)
	activeDrawColor=(R=255,G=255,B=255,A=255)


	completedObjectiveIconOverlay=(Material=texture'HUD.Radar',Coords=(U=49,V=218,UL=22,VL=22),style=1,drawColor=(R=0,G=255,B=0,A=255))


	bAutoHeight=true
}

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Creation time: st 23.5.2018 00:10:31.059 - Created with UnCodeX