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Core.Object | +-- TribesGUI.HUDElement | +-- TribesGUI.HUDContainer | +-- TribesGUI.HUDList | +-- TribesGUI.HUDObjectiveList
Variables Summary | |
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HUDList | iconList |
HUDList | textList |
HUDObjectiveList | |
Color | activeDrawColor |
Color | completedDrawColor |
HUDMaterial | completedObjectiveIconOverlay |
Color | failedDrawColor |
EObjectiveType | typeMask |
Inherited Variables from TribesGUI.HUDList |
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bAutoHeight, columns, RowSpacing |
Inherited Variables from TribesGUI.HUDContainer |
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children |
Functions Summary | ||
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InitElement ())) | ||
RemoveObjective (int index)) | ||
SetObjective (EObjectiveStatus status, class<RadarInfo> radarInfo, String text, int index, int state, bool isFriendly, bool bForceFlash, class<TeamInfo> teamInfoClass)) | ||
UpdateData (ClientSideCharacter c)) |
Inherited Functions from TribesGUI.HUDList |
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ElementAdded, ElementRemoved, HasMultipleColumns, IsListEmpty |
Inherited Functions from TribesGUI.HUDContainer |
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AddClonedElement, AddElement, AddExistingElement, ElementAdded, ElementRemoved, ForceNeedsLayout, HasElement, InitElementHeirachy, RemoveAll, RemoveElementAt, SetAlpha |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { completedDrawColor=(R=135,G=135,B=135,A=255) failedDrawColor=(R=255,G=0,B=0,A=255) activeDrawColor=(R=255,G=255,B=255,A=255) completedObjectiveIconOverlay=(Material=texture'HUD.Radar',Coords=(U=49,V=218,UL=22,VL=22),style=1,drawColor=(R=0,G=255,B=0,A=255)) bAutoHeight=true } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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