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GUI.GUIListBoxBase

Extends
GUIMultiComponent
Modifiers
Native

Core.Object
|   
+-- GUI.GUI
   |   
   +-- GUI.GUIComponent
      |   
      +-- GUI.GUIMultiComponent
         |   
         +-- GUI.GUIListBoxBase

Direct Known Subclasses:

GUIListBox, GUIMultiColumnListBox, GUIScrollTextBox

Variables Summary
GUIListBaseMyActiveList
GUIVertScrollBarMyScrollBar
GUIListBoxBase
boolbReadOnly
boolbVisibleWhenEmpty
Inherited Variables from GUI.GUIMultiComponent
Components, Controls, ControlSpecs, PropagateActivity, PropagateState, PropagateVisibility
Inherited Variables from GUI.GUIComponent
bAcceptsInput, bActiveInput, bAllowHTMLTextFormatting, bAllowPressedEffect, bBoundToParent, bCanBeShown, bCaptureMouse, bCaptureTabs, bDirty, bDrawStyle, bFocusOnWatch, bHideMouseCursor, bHitTestOnClientBounds, bInited, bMaintainFocus, bMouseOverSound, bNeverFocus, Bounds[4], bPersistent, bPlayerMoveAllowed, bRepeatClick, bRepeatCycling, bRepositioning, bRequireReleaseClick, bSaved, bScaled, bScaleToParent, bSwallowAllKeyEvents, bTabStop, bTimerRepeat, bVisible, ClientBounds[4], CyclePosition, FocusInstead, Hint, LinkOverrides[4], Links[4], MenuOwner, MenuState, MouseCursorIndex, MoveGroup, MovePositions, OnClickSound, RadioGroup, RenderWeight, SaveColor, SaveFont, SaveStyle, SaveX, SaveY, Style, StyleName, TabOrder, TimerCountdown, TimerIndex, TimerInterval, TransitionSpec, UndoHistory, UndoLevel, WinHeight, WinLeft, WinTop, WinWidth

Enumerations Summary
Inherited Enumerations from GUI.GUIComponent
EClickSound

Structures Summary
Inherited Structures from GUI.GUIComponent
sDynamicPositionSpec, sTransitionSpec

Functions Summary
function Clear ()))
function InitBaseList (GUIListBase LocalList))
function InitComponent (GUIComponent MyOwner))
functionint Num ()))
function OnConstruct (GUIController MyController))
function SetActiveList (GUIListBase LocalList ))
function SetHint (string NewHint))
Inherited Functions from GUI.GUIMultiComponent
Activate, AddComponent, AppendComponent, BringBackward, BringForward, BringToBack, BringToFront, CreateControl, DeActivate, DisableComponent, EnableComponent, FindCenterPoint, FindComponent, FindComponentIndex, FindControlIndex, FindDist, Free, Hide, InitComponent, InitializeControls, InsertComponent, InternalBringBackward, InternalBringForward, LogControls, MapControls, OnConstruct, RemapComponents, RemoveComponent, RemoveControl, ReorderComponents, ReweightComponents, SaveLayout, SetRadioGroup, Show, SwapControlIndicies, TabControl, TestControls
Inherited Functions from GUI.GUIComponent
Activate, ActualHeight, ActualLeft, ActualTop, ActualWidth, ChangeStyle, Click, Construct, CyclePositions, DblClick, DeActivate, DisableComponent, EnableComponent, FillOwner, Focus, Free, Hide, InitComponent, InitDelegates, IsAtPosition, IsInBounds, IsInClientBounds, KillTimer, LoadLayoutFromHistory, LoseFocus, MenuStateChange, MousePressed, MouseReleased, OnChangeLayout, OnConstruct, OnResolutionChanged, PlayerOwner, Press, RedoLayout, RegisterNotifyResolutionChanged, RePosition, RePositionCompleted, RePositionTo, SaveLayout, SaveLayoutToHistory, SetActive, SetDirty, SetEnabled, SetFocusInstead, SetHint, SetLinkOverrides, SetLinks, SetRadioGroup, SetTimer, SetVisibility, Show, StopCycling, StripColorCodes, Timer, UndoLayout, Watched


Variables Detail

MyActiveList Source code

var GUIListBase MyActiveList;

MyScrollBar Source code

var GUIVertScrollBar MyScrollBar;

GUIListBoxBase

bReadOnly Source code

var(GUIListBoxBase) config bool bReadOnly;
List box is Unselectable.

bVisibleWhenEmpty Source code

var(GUIListBoxBase) config bool bVisibleWhenEmpty;
List box is visible when empty.


Functions Detail

Clear Source code

function Clear ( ) )

InitBaseList Source code

function InitBaseList ( GUIListBase LocalList) )

InitComponent Source code

function InitComponent ( GUIComponent MyOwner) )

Num Source code

function int Num ( ) )

OnConstruct Source code

function OnConstruct ( GUIController MyController) )

SetActiveList Source code

function SetActiveList ( GUIListBase LocalList ) )

SetHint Source code

function SetHint ( string NewHint) )


Defaultproperties

defaultproperties
{
	StyleName="STY_ListBox"
	bVisibleWhenEmpty=True
	bDrawStyle=True
}

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Creation time: st 23.5.2018 00:10:30.317 - Created with UnCodeX