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TribesGUI.TribesSlideshowMenu

Extends
TribesGUIPage

Core.Object
|   
+-- GUI.GUI
   |   
   +-- GUI.GUIComponent
      |   
      +-- GUI.GUIMultiComponent
         |   
         +-- GUI.GUIPage
            |   
            +-- TribesGUI.TribesGUIPage
               |   
               +-- TribesGUI.TribesSlideshowMenu

Direct Known Subclasses:

TribesEntryMenu, TribesExitMenu

Variables Summary
boolbActivated
intcurrentImageIndex
intnumTicks
TribesGui
boolbAllowClickToAdvance
intimageDelay
array<Material>imageList
GUIImageslideshowImage
TribesSlideshowMenu
boolbDontQuitOnClick
Inherited Variables from TribesGUI.TribesGUIPage
bEscapeable, bSuppressLevelRender, GC, PageOpenedAfterEscape
Inherited Variables from GUI.GUIPage
bIsHUD, bIsOverlay, DialogClassName, HelpText, Timers

Functions Summary
functionbool advanceImage ()))
function AdvanceSlideshow ()))
function EndSlideshow ()))
function InitComponent (GUIComponent MyOwner))
functionbool InternalOnKeyEvent (out byte Key, out byte State, float delta))
function InternalOnShow ()))
functionbool isLastSlide ()))
function OnSlideshowClick (GUIComponent Sender))
function OnSlideShowEnd ()))
function StartSlideshow ()))
event Timer ()))
Inherited Functions from TribesGUI.TribesGUIPage
DisplayMainMenu, GameAbort, GameRestart, GameResume, GameStart, InitComponent, InternalOnKeyEvent, OnPreLevelChange, Quit
Inherited Functions from GUI.GUIPage
Activate, ChangeHint, DeActivate, DlgReturned, Free, HandleParameters, Hide, InitComponent, NotifyLevelChange, onGameplayMessage, OnProgress, OpenDlg, Show


Variables Detail

bActivated Source code

var bool bActivated;

currentImageIndex Source code

var int currentImageIndex;

numTicks Source code

var int numTicks;

TribesGui

bAllowClickToAdvance Source code

var(TribesGui) config bool bAllowClickToAdvance;
If true, clicking the mouse button on the screen will advance it

imageDelay Source code

var(TribesGui) config int imageDelay;
The number of seconds to wait before auto-advancing the slideshow. 0 to disable auto-advancement

imageList Source code

var(TribesGui) config array<Material> imageList;
A component of this page which has its behavior defined in the code for this page's class.

slideshowImage Source code

var(TribesGui) EditInline Config GUIImage slideshowImage;
A component of this page which has its behavior defined in the code for this page's class.

TribesSlideshowMenu

bDontQuitOnClick Source code

var(TribesSlideshowMenu) bool bDontQuitOnClick;


Functions Detail

advanceImage Source code

function bool advanceImage ( ) )

AdvanceSlideshow Source code

function AdvanceSlideshow ( ) )

EndSlideshow Source code

function EndSlideshow ( ) )

InitComponent Source code

function InitComponent ( GUIComponent MyOwner) )

InternalOnKeyEvent Source code

function bool InternalOnKeyEvent ( out byte Key, out byte State, float delta) )

InternalOnShow Source code

function InternalOnShow ( ) )

isLastSlide Source code

function bool isLastSlide ( ) )

OnSlideshowClick Source code

function OnSlideshowClick ( GUIComponent Sender) )

OnSlideShowEnd Source code

function OnSlideShowEnd ( ) )

StartSlideshow Source code

function StartSlideshow ( ) )

Timer Source code

event Timer ( ) )


Defaultproperties

defaultproperties
{
	imageDelay=6
	bHideMouseCursor=true
	bAcceptsInput=false
}

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Creation time: st 23.5.2018 00:10:36.908 - Created with UnCodeX