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Core.Object | +-- GUI.GUI | +-- GUI.GUIComponent | +-- GUI.GUIMultiComponent | +-- GUI.GUIPage | +-- TribesGUI.TribesGUIPage | +-- TribesGUI.TribesSlideshowMenu | +-- TribesGUI.TribesEntryMenu
Variables Summary |
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Inherited Variables from TribesGUI.TribesSlideshowMenu |
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bActivated, bAllowClickToAdvance, bDontQuitOnClick, currentImageIndex, imageDelay, imageList, numTicks, slideshowImage |
Inherited Variables from TribesGUI.TribesGUIPage |
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bEscapeable, bSuppressLevelRender, GC, PageOpenedAfterEscape |
Functions Summary |
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Inherited Functions from TribesGUI.TribesSlideshowMenu |
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advanceImage, AdvanceSlideshow, EndSlideshow, InitComponent, InternalOnKeyEvent, InternalOnShow, isLastSlide, OnSlideshowClick, OnSlideShowEnd, StartSlideshow, Timer |
Inherited Functions from TribesGUI.TribesGUIPage |
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DisplayMainMenu, GameAbort, GameRestart, GameResume, GameStart, InitComponent, InternalOnKeyEvent, OnPreLevelChange, Quit |
Defaultproperties |
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defaultproperties { bHideMouseCursor=true bAllowClickToAdvance=true } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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